Vankata453 afdbb8e926 Save target tilemap alpha in worldmap sector state il y a 1 semaine
..
ambient_light.cpp 5f5d018d65 Fix spelling and comment consistency in the source code. (#2545) il y a 9 mois
ambient_light.hpp 8a63973efe List object names within editor toolbox (#2230) il y a 1 an
ambient_sound.cpp 97c59b4104 Rename `Rectf::contains(const Rectf&)` to `Rectf::overlaps(const Rectf&)` to reflect what this method actually does (#2734) il y a 4 mois
ambient_sound.hpp 6788eb0c2b Refactor AmbientSound (#2688) il y a 4 mois
background.cpp 3f6161db1b Add get_progress() method to Timer il y a 1 mois
background.hpp 8a63973efe List object names within editor toolbox (#2230) il y a 1 an
bicycle_platform.cpp 5f5d018d65 Fix spelling and comment consistency in the source code. (#2545) il y a 9 mois
bicycle_platform.hpp 8a63973efe List object names within editor toolbox (#2230) il y a 1 an
block.cpp 5f5d018d65 Fix spelling and comment consistency in the source code. (#2545) il y a 9 mois
block.hpp 263ec93e0b Remove unneeded `get_settings()` override in `Block` il y a 9 mois
bonus_block.cpp 88674c644c Check if `MovingSprite` type change call is initial (#2646) il y a 3 mois
bonus_block.hpp bc10f4397e Modifying bonus block custom object from editor (#2681) il y a 5 mois
bouncy_coin.cpp 5f5d018d65 Fix spelling and comment consistency in the source code. (#2545) il y a 9 mois
bouncy_coin.hpp 5065b19f73 Mark deleted copy-constructors/assignment-ops as 'delete' il y a 5 ans
brick.cpp ad6aeca4e6 Small code style improvement il y a 7 mois
brick.hpp e5e919a551 Improvements to object type support, object versioning (#2542) il y a 8 mois
bullet.cpp 5f5d018d65 Fix spelling and comment consistency in the source code. (#2545) il y a 9 mois
bullet.hpp 22e70c2721 Added support for hot-plugging (minor bugs remaining) + improvements for multiplayer il y a 2 ans
bumper.cpp ca3a77ae67 Only show supported directions for each object that has Direction (#2572) il y a 9 mois
bumper.hpp ca3a77ae67 Only show supported directions for each object that has Direction (#2572) il y a 9 mois
camera.cpp 9e87d0f7f3 Editor zooming (#2813) il y a 3 semaines
camera.hpp 9e87d0f7f3 Editor zooming (#2813) il y a 3 semaines
candle.cpp c791ca615e Code style maybe il y a 9 mois
candle.hpp 8a63973efe List object names within editor toolbox (#2230) il y a 1 an
circleplatform.cpp 48d8f94ceb Fix giant radius on circle platform il y a 4 mois
circleplatform.hpp 4dc16f62e0 Show radius for a few objects in the editor (#2712) il y a 4 mois
cloud_particle_system.cpp 5f5d018d65 Fix spelling and comment consistency in the source code. (#2545) il y a 9 mois
cloud_particle_system.hpp eadf984e50 Fix cloud count not being loaded (#2380) il y a 1 an
coin.cpp cf1f85d226 Check if get_path() is not null before checking is_valid() il y a 1 mois
coin.hpp 5440feff99 Cloning paths in editor, fix various undo/redo issues (#2719) il y a 3 mois
coin_explode.cpp 1110851246 Mark coin_velocities static [ci skip] il y a 1 semaine
coin_explode.hpp 63390054e0 Ability to set bonus block coin sprite for coin, coin rain and coin explosion (#2546) il y a 9 mois
coin_rain.cpp 5f5d018d65 Fix spelling and comment consistency in the source code. (#2545) il y a 9 mois
coin_rain.hpp 63390054e0 Ability to set bonus block coin sprite for coin, coin rain and coin explosion (#2546) il y a 9 mois
conveyor_belt.cpp b11850cc9d General code quality fixes il y a 4 mois
conveyor_belt.hpp a09c630ffb Fix sprite hardcoding issues, convert more objects to `MovingSprite` il y a 9 mois
custom_particle_system.cpp 1a91e7986f Fix outdated file paths in custom particles code (#2778) il y a 2 mois
custom_particle_system.hpp 1a91e7986f Fix outdated file paths in custom particles code (#2778) il y a 2 mois
custom_particle_system_file.cpp 5f5d018d65 Fix spelling and comment consistency in the source code. (#2545) il y a 9 mois
custom_particle_system_file.hpp 1a91e7986f Fix outdated file paths in custom particles code (#2778) il y a 2 mois
decal.cpp b87eb79790 Fix duplicate object "z-pos" option crash il y a 1 mois
decal.hpp 8a63973efe List object names within editor toolbox (#2230) il y a 1 an
display_effect.cpp 6c1e1d1149 Fix `DisplayEffect` not covering the screen when scale is applied il y a 2 mois
display_effect.hpp 11e336b6e1 Remove a few unnecessary std::string casts il y a 4 mois
electrifier.cpp 23eca299ce Fix numerous clang-tidy bugprone-* warnings il y a 5 ans
electrifier.hpp 23eca299ce Fix numerous clang-tidy bugprone-* warnings il y a 5 ans
endsequence.cpp f424c2ca7c End sequence now supports per-player direction il y a 2 ans
endsequence.hpp f424c2ca7c End sequence now supports per-player direction il y a 2 ans
endsequence_fireworks.cpp f424c2ca7c End sequence now supports per-player direction il y a 2 ans
endsequence_fireworks.hpp 333064bb25 Fix virtual destructors not declared 'override' il y a 3 ans
endsequence_walk.cpp f424c2ca7c End sequence now supports per-player direction il y a 2 ans
endsequence_walk.hpp f424c2ca7c End sequence now supports per-player direction il y a 2 ans
explosion.cpp 4ba412c5a5 Only preload explosion sounds that are actually used il y a 6 mois
explosion.hpp 5917b9a31e Allow dispensing objects, dispenser object customization (#2497) il y a 10 mois
fallblock.cpp d355d87b00 Reduce code duplication il y a 6 mois
fallblock.hpp d08fbc6346 Fix editor not updating direction of badguys, conveyor belts and bumpers (#2556) il y a 9 mois
falling_coin.cpp 879ec46cf9 Use set_velocity whenever possible il y a 9 mois
falling_coin.hpp aa4a016ea6 Fix float conversion warnings il y a 3 ans
firefly.cpp 5f5d018d65 Fix spelling and comment consistency in the source code. (#2545) il y a 9 mois
firefly.hpp 4cbf28b0f1 Store GameSession spawnpoints in a stack (#2386) il y a 1 an
fireworks.cpp aa4a016ea6 Fix float conversion warnings il y a 3 ans
fireworks.hpp 270ca33d84 Rename `elapsed_time` to `dt_sec` il y a 5 ans
floating_image.cpp 0105561e42 Use context.get_rect() more il y a 4 mois
floating_image.hpp 333064bb25 Fix virtual destructors not declared 'override' il y a 3 ans
floating_text.cpp 5f5d018d65 Fix spelling and comment consistency in the source code. (#2545) il y a 9 mois
floating_text.hpp 270ca33d84 Rename `elapsed_time` to `dt_sec` il y a 5 ans
flower.cpp e5e919a551 Improvements to object type support, object versioning (#2542) il y a 8 mois
flower.hpp e5e919a551 Improvements to object type support, object versioning (#2542) il y a 8 mois
ghost_particle_system.cpp 5f5d018d65 Fix spelling and comment consistency in the source code. (#2545) il y a 9 mois
ghost_particle_system.hpp 8a63973efe List object names within editor toolbox (#2230) il y a 1 an
gradient.cpp 24ebf846f9 Fix gradient not covering the screen when scale is applied il y a 2 mois
gradient.hpp 743714b94d Move some direction functions from scripting class to game object class il y a 4 mois
growup.cpp e5e919a551 Improvements to object type support, object versioning (#2542) il y a 8 mois
growup.hpp e5e919a551 Improvements to object type support, object versioning (#2542) il y a 8 mois
hurting_platform.cpp ff0beace09 Replace `if(` with `if (` il y a 5 ans
hurting_platform.hpp 8a63973efe List object names within editor toolbox (#2230) il y a 1 an
infoblock.cpp 03d9a65061 Door and teleport improvements (#2844) il y a 1 mois
infoblock.hpp 8a63973efe List object names within editor toolbox (#2230) il y a 1 an
invisible_block.cpp e5e919a551 Improvements to object type support, object versioning (#2542) il y a 8 mois
invisible_block.hpp e5e919a551 Improvements to object type support, object versioning (#2542) il y a 8 mois
invisible_wall.cpp 2ba877f296 Make p1, p2 members of Rectf private il y a 5 ans
invisible_wall.hpp 8a63973efe List object names within editor toolbox (#2230) il y a 1 an
ispy.cpp ca3a77ae67 Only show supported directions for each object that has Direction (#2572) il y a 9 mois
ispy.hpp ca3a77ae67 Only show supported directions for each object that has Direction (#2572) il y a 9 mois
key.cpp cf06f96c30 Preserving players and grabbed objects between sectors (#2596) il y a 5 mois
key.hpp cf06f96c30 Preserving players and grabbed objects between sectors (#2596) il y a 5 mois
lantern.cpp a09c630ffb Fix sprite hardcoding issues, convert more objects to `MovingSprite` il y a 9 mois
lantern.hpp c329e851f5 `Lantern` no longer inherits object types from `Rock` il y a 7 mois
level_time.cpp 4522424b5e Fix `LevelTime` drawing issue il y a 5 mois
level_time.hpp 8a63973efe List object names within editor toolbox (#2230) il y a 1 an
light.cpp c2e9038ec7 Use Blend mode shortcuts il y a 5 ans
light.hpp 333064bb25 Fix virtual destructors not declared 'override' il y a 3 ans
lit_object.cpp 11e336b6e1 Remove a few unnecessary std::string casts il y a 4 mois
lit_object.hpp a09c630ffb Fix sprite hardcoding issues, convert more objects to `MovingSprite` il y a 9 mois
magicblock.cpp a09c630ffb Fix sprite hardcoding issues, convert more objects to `MovingSprite` il y a 9 mois
magicblock.hpp 8a63973efe List object names within editor toolbox (#2230) il y a 1 an
moving_sprite.cpp d628405deb Custom layer option for `MovingSprite` (#2819) il y a 2 mois
moving_sprite.hpp d628405deb Custom layer option for `MovingSprite` (#2819) il y a 2 mois
music_object.cpp 41356f078a World-specific custom title screen levels (#2667) il y a 5 mois
music_object.hpp 41356f078a World-specific custom title screen levels (#2667) il y a 5 mois
oneup.cpp e9ffd2d874 Fixed issues with moving platforms (#1514) il y a 3 ans
oneup.hpp 5739e335d0 Turn `enum Direction` into an `enum class` il y a 5 ans
particle_zone.cpp c619c4ae46 GameObject type support (#2423) il y a 1 an
particle_zone.hpp c619c4ae46 GameObject type support (#2423) il y a 1 an
particles.cpp 12cea12612 Particles are adapted to multiplayer cam il y a 2 ans
particles.hpp 0f79b69212 Remove Vector default constructor in preparation for glm il y a 3 ans
particlesystem.cpp 11dbf865be Fix snow disappearing (#1889) il y a 2 ans
particlesystem.hpp 8a63973efe List object names within editor toolbox (#2230) il y a 1 an
particlesystem_interactive.cpp 97c59b4104 Rename `Rectf::contains(const Rectf&)` to `Rectf::overlaps(const Rectf&)` to reflect what this method actually does (#2734) il y a 4 mois
particlesystem_interactive.hpp 00585d7eb2 Replace Vector with glm::vec2 il y a 3 ans
path.cpp cf1a30076c Mass-rename "node_nr" to "node_idx" (#2860) il y a 1 semaine
path.hpp cf1a30076c Mass-rename "node_nr" to "node_idx" (#2860) il y a 1 semaine
path_gameobject.cpp 5440feff99 Cloning paths in editor, fix various undo/redo issues (#2719) il y a 3 mois
path_gameobject.hpp 5440feff99 Cloning paths in editor, fix various undo/redo issues (#2719) il y a 3 mois
path_object.cpp 5440feff99 Cloning paths in editor, fix various undo/redo issues (#2719) il y a 3 mois
path_object.hpp 5440feff99 Cloning paths in editor, fix various undo/redo issues (#2719) il y a 3 mois
path_walker.cpp cf1a30076c Mass-rename "node_nr" to "node_idx" (#2860) il y a 1 semaine
path_walker.hpp cf1a30076c Mass-rename "node_nr" to "node_idx" (#2860) il y a 1 semaine
platform.cpp cf1a30076c Mass-rename "node_nr" to "node_idx" (#2860) il y a 1 semaine
platform.hpp cf1a30076c Mass-rename "node_nr" to "node_idx" (#2860) il y a 1 semaine
player.cpp 03f642ca11 Don't kill player when walking into cramped spaces il y a 2 semaines
player.hpp 03d9a65061 Door and teleport improvements (#2844) il y a 1 mois
pneumatic_platform.cpp 11e336b6e1 Remove a few unnecessary std::string casts il y a 4 mois
pneumatic_platform.hpp 8a63973efe List object names within editor toolbox (#2230) il y a 1 an
portable.hpp 7ca670c2d0 General code quality / formatting fixes il y a 4 mois
powerup.cpp 88674c644c Check if `MovingSprite` type change call is initial (#2646) il y a 3 mois
powerup.hpp e5e919a551 Improvements to object type support, object versioning (#2542) il y a 8 mois
pulsing_light.cpp c73602c734 Fix incorrect usage of "gameRandom" (#2393) il y a 1 an
pulsing_light.hpp 333064bb25 Fix virtual destructors not declared 'override' il y a 3 ans
pushbutton.cpp ca3a77ae67 Only show supported directions for each object that has Direction (#2572) il y a 9 mois
pushbutton.hpp ca3a77ae67 Only show supported directions for each object that has Direction (#2572) il y a 9 mois
rain_particle_system.cpp 0105561e42 Use context.get_rect() more il y a 4 mois
rain_particle_system.hpp 8a63973efe List object names within editor toolbox (#2230) il y a 1 an
rainsplash.cpp 9d8cd40225 Merged the particles directories (#1484) il y a 3 ans
rainsplash.hpp 333064bb25 Fix virtual destructors not declared 'override' il y a 3 ans
rock.cpp 24087deee6 Fix crusher issues (#2854) il y a 3 semaines
rock.hpp c329e851f5 `Lantern` no longer inherits object types from `Rock` il y a 7 mois
rublight.cpp a09c630ffb Fix sprite hardcoding issues, convert more objects to `MovingSprite` il y a 9 mois
rublight.hpp 8a63973efe List object names within editor toolbox (#2230) il y a 1 an
rusty_trampoline.cpp a09c630ffb Fix sprite hardcoding issues, convert more objects to `MovingSprite` il y a 9 mois
rusty_trampoline.hpp e5e919a551 Improvements to object type support, object versioning (#2542) il y a 8 mois
scripted_object.cpp b87eb79790 Fix duplicate object "z-pos" option crash il y a 1 mois
scripted_object.hpp a1b44d1b03 Fix scripted objects not changing hitbox according to sprite action (#2414) il y a 1 an
shard.cpp 82326ac7a4 Corrupted Granito (#2663) il y a 5 mois
shard.hpp 82326ac7a4 Corrupted Granito (#2663) il y a 5 mois
smoke_cloud.cpp 7ca670c2d0 General code quality / formatting fixes il y a 4 mois
smoke_cloud.hpp 5065b19f73 Mark deleted copy-constructors/assignment-ops as 'delete' il y a 5 ans
snow_particle_system.cpp 10fe530230 Improve snow particle customizability and code style (#2756) il y a 3 mois
snow_particle_system.hpp 10fe530230 Improve snow particle customizability and code style (#2756) il y a 3 mois
sound_object.cpp 28317dee77 Properly handle SoundObject play time (#2747) il y a 3 mois
sound_object.hpp 28317dee77 Properly handle SoundObject play time (#2747) il y a 3 mois
spawnpoint.cpp e1a3d4fe8a Add a option "Test from here" to Firefly and Spawnpoint. il y a 3 ans
spawnpoint.hpp 8a63973efe List object names within editor toolbox (#2230) il y a 1 an
specialriser.cpp 4fa2f9d2a6 Various cppcheck performance fixes il y a 2 mois
specialriser.hpp 26798b9ecd Editor::m_hovered_object now has a priority algorithm (#1975) il y a 2 ans
spotlight.cpp 521acd196f Add option to toggle the spotlight (#2426) il y a 1 an
spotlight.hpp 521acd196f Add option to toggle the spotlight (#2426) il y a 1 an
sprite_particle.cpp 7ca670c2d0 General code quality / formatting fixes il y a 4 mois
sprite_particle.hpp c13f4c8c4b Add keys and locked doors (#2354) il y a 1 an
star.cpp e5e919a551 Improvements to object type support, object versioning (#2542) il y a 8 mois
star.hpp e5e919a551 Improvements to object type support, object versioning (#2542) il y a 8 mois
text_array_item.hpp 335c3e8b27 Fix -Wnewline-eof errors il y a 5 ans
text_array_object.cpp 50743fbff7 Instantiable `Text` and `TextArray` objects (#2722) il y a 4 mois
text_array_object.hpp 50743fbff7 Instantiable `Text` and `TextArray` objects (#2722) il y a 4 mois
text_object.cpp dc7818fb2a `TextObject` no longer requires "\n\n" for 1 newline il y a 3 mois
text_object.hpp 50743fbff7 Instantiable `Text` and `TextArray` objects (#2722) il y a 4 mois
textscroller.cpp cc04b221b3 Text scroller: Throw error on empty filename il y a 2 semaines
textscroller.hpp 8a63973efe List object names within editor toolbox (#2230) il y a 1 an
thunderstorm.cpp aaa73741c6 Fix lightning strikes (#2859) il y a 1 mois
thunderstorm.hpp aaa73741c6 Fix lightning strikes (#2859) il y a 1 mois
tilemap.cpp cf1a30076c Mass-rename "node_nr" to "node_idx" (#2860) il y a 1 semaine
tilemap.hpp afdbb8e926 Save target tilemap alpha in worldmap sector state il y a 1 semaine
torch.cpp a39729238e Maybe fix cppcheck il y a 4 mois
torch.hpp a09c630ffb Fix sprite hardcoding issues, convert more objects to `MovingSprite` il y a 9 mois
trampoline.cpp 88674c644c Check if `MovingSprite` type change call is initial (#2646) il y a 3 mois
trampoline.hpp e5e919a551 Improvements to object type support, object versioning (#2542) il y a 8 mois
unstable_tile.cpp 88674c644c Check if `MovingSprite` type change call is initial (#2646) il y a 3 mois
unstable_tile.hpp e5e919a551 Improvements to object type support, object versioning (#2542) il y a 8 mois
vertical_stripes.cpp 154315da07 Extend sub-pixel rendering support (#2609) il y a 8 mois
vertical_stripes.hpp 333064bb25 Fix virtual destructors not declared 'override' il y a 3 ans
water_drop.cpp 7ca670c2d0 General code quality / formatting fixes il y a 4 mois
water_drop.hpp 270ca33d84 Rename `elapsed_time` to `dt_sec` il y a 5 ans
weak_block.cpp 88674c644c Check if `MovingSprite` type change call is initial (#2646) il y a 3 mois
weak_block.hpp e5e919a551 Improvements to object type support, object versioning (#2542) il y a 8 mois
wind.cpp 8a145d000b Player behavior improvements (#2338) il y a 1 an
wind.hpp 8a63973efe List object names within editor toolbox (#2230) il y a 1 an