fireworks.hpp 1.2 KB

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  1. // SuperTux
  2. // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
  3. //
  4. // This program is free software: you can redistribute it and/or modify
  5. // it under the terms of the GNU General Public License as published by
  6. // the Free Software Foundation, either version 3 of the License, or
  7. // (at your option) any later version.
  8. //
  9. // This program is distributed in the hope that it will be useful,
  10. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. // GNU General Public License for more details.
  13. //
  14. // You should have received a copy of the GNU General Public License
  15. // along with this program. If not, see <http://www.gnu.org/licenses/>.
  16. #ifndef HEADER_SUPERTUX_OBJECT_FIREWORKS_HPP
  17. #define HEADER_SUPERTUX_OBJECT_FIREWORKS_HPP
  18. #include "supertux/game_object.hpp"
  19. #include "supertux/timer.hpp"
  20. class DrawingContext;
  21. class Fireworks final : public GameObject
  22. {
  23. public:
  24. Fireworks();
  25. virtual void update(float dt_sec) override;
  26. virtual void draw(DrawingContext& context) override;
  27. virtual bool is_saveable() const override {
  28. return false;
  29. }
  30. private:
  31. Timer timer;
  32. };
  33. #endif
  34. /* EOF */