smoke_cloud.cpp 1.2 KB

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  1. // SuperTux
  2. // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
  3. //
  4. // This program is free software: you can redistribute it and/or modify
  5. // it under the terms of the GNU General Public License as published by
  6. // the Free Software Foundation, either version 3 of the License, or
  7. // (at your option) any later version.
  8. //
  9. // This program is distributed in the hope that it will be useful,
  10. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. // GNU General Public License for more details.
  13. //
  14. // You should have received a copy of the GNU General Public License
  15. // along with this program. If not, see <http://www.gnu.org/licenses/>.
  16. #include "object/smoke_cloud.hpp"
  17. #include "sprite/sprite.hpp"
  18. #include "sprite/sprite_manager.hpp"
  19. SmokeCloud::SmokeCloud(const Vector& pos) :
  20. sprite(SpriteManager::current()->create("images/particles/stomp.sprite")),
  21. timer(),
  22. position(pos)
  23. {
  24. timer.start(.3f);
  25. }
  26. void
  27. SmokeCloud::update(float dt_sec)
  28. {
  29. position.y -= 120 * dt_sec;
  30. if (timer.check())
  31. remove_me();
  32. }
  33. void
  34. SmokeCloud::draw(DrawingContext& context)
  35. {
  36. sprite->draw(context.color(), position, LAYER_OBJECTS + 1);
  37. }
  38. /* EOF */