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- // SuperTux - Lantern
- // Copyright (C) 2006 Wolfgang Becker <uafr@gmx.de>
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- #ifndef HEADER_SUPERTUX_OBJECT_LANTERN_HPP
- #define HEADER_SUPERTUX_OBJECT_LANTERN_HPP
- #include "object/rock.hpp"
- /** Lantern. A portable Light Source. */
- class Lantern final : public Rock
- {
- public:
- Lantern(const Vector& pos);
- Lantern(const ReaderMapping& reader);
- virtual void draw(DrawingContext& context) override;
- virtual HitResponse collision(GameObject& other, const CollisionHit& hit) override;
- virtual void grab(MovingObject& object, const Vector& pos, Direction dir) override;
- virtual void ungrab(MovingObject& object, Direction dir) override;
- static std::string class_name() { return "lantern"; }
- virtual std::string get_class_name() const override { return class_name(); }
- static std::string display_name() { return _("Lantern"); }
- virtual std::string get_display_name() const override { return display_name(); }
- virtual ObjectSettings get_settings() override;
- virtual GameObjectTypes get_types() const override { return {}; }
- virtual void after_editor_set() override;
- /** returns true if lamp is currently open */
- bool is_open() const;
- /** returns the lamp's color */
- Color get_color() const { return lightcolor; }
- void add_color(const Color& c);
- private:
- Color lightcolor;
- SpritePtr lightsprite;
- void updateColor();
- private:
- Lantern(const Lantern&) = delete;
- Lantern& operator=(const Lantern&) = delete;
- };
- #endif
- /* EOF */
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