hurting_platform.cpp 1.4 KB

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  1. // SuperTux - Hurting Platform
  2. // Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
  3. //
  4. // This program is free software: you can redistribute it and/or modify
  5. // it under the terms of the GNU General Public License as published by
  6. // the Free Software Foundation, either version 3 of the License, or
  7. // (at your option) any later version.
  8. //
  9. // This program is distributed in the hope that it will be useful,
  10. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. // GNU General Public License for more details.
  13. //
  14. // You should have received a copy of the GNU General Public License
  15. // along with this program. If not, see <http://www.gnu.org/licenses/>.
  16. #include "object/hurting_platform.hpp"
  17. #include "badguy/badguy.hpp"
  18. #include "object/player.hpp"
  19. HurtingPlatform::HurtingPlatform(const ReaderMapping& reader)
  20. : Platform(reader, "images/objects/sawblade/sawblade.sprite")
  21. {
  22. set_group(COLGROUP_TOUCHABLE);
  23. }
  24. HitResponse
  25. HurtingPlatform::collision(GameObject& other, const CollisionHit& )
  26. {
  27. auto player = dynamic_cast<Player*>(&other);
  28. if (player) {
  29. if (player->is_invincible()) {
  30. return ABORT_MOVE;
  31. }
  32. player->kill(false);
  33. }
  34. auto badguy = dynamic_cast<BadGuy*>(&other);
  35. if (badguy) {
  36. badguy->kill_fall();
  37. }
  38. return FORCE_MOVE;
  39. }
  40. /* EOF */