pulsing_light.hpp 1.5 KB

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  1. // SuperTux - Pulsing Light
  2. // Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
  3. //
  4. // This program is free software: you can redistribute it and/or modify
  5. // it under the terms of the GNU General Public License as published by
  6. // the Free Software Foundation, either version 3 of the License, or
  7. // (at your option) any later version.
  8. //
  9. // This program is distributed in the hope that it will be useful,
  10. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. // GNU General Public License for more details.
  13. //
  14. // You should have received a copy of the GNU General Public License
  15. // along with this program. If not, see <http://www.gnu.org/licenses/>.
  16. #ifndef HEADER_SUPERTUX_OBJECT_PULSING_LIGHT_HPP
  17. #define HEADER_SUPERTUX_OBJECT_PULSING_LIGHT_HPP
  18. #include "object/light.hpp"
  19. /**
  20. * Light source that changes alpha value to give the impression of a pulsating light
  21. */
  22. class PulsingLight final : public Light
  23. {
  24. public:
  25. PulsingLight(const Vector& center, float cycle_len = 5.0, float min_alpha = 0.0, float max_alpha = 1.0, const Color& color = Color(1.0, 1.0, 1.0, 1.0));
  26. ~PulsingLight() override;
  27. virtual void update(float dt_sec) override;
  28. virtual void draw(DrawingContext& context) override;
  29. protected:
  30. float min_alpha; /**< minimum alpha */
  31. float max_alpha; /**< maximum alpha */
  32. float cycle_len; /**< length in seconds of one cycle */
  33. float t; /**< local time in seconds */
  34. };
  35. #endif
  36. /* EOF */