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- // SuperTux
- // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- #ifndef HEADER_SUPERTUX_OBJECT_PARTICLES_HPP
- #define HEADER_SUPERTUX_OBJECT_PARTICLES_HPP
- #include <memory>
- #include "math/vector.hpp"
- #include "supertux/game_object.hpp"
- #include "supertux/timer.hpp"
- #include "video/color.hpp"
- class Particles final : public GameObject
- {
- public:
- Particles(const Vector& epicenter, int min_angle, int max_angle,
- const Vector& initial_velocity, const Vector& acceleration,
- int number, Color color, int size, float life_time,
- int drawing_layer);
- Particles(const Vector& epicenter, int min_angle, int max_angle,
- const float min_initial_velocity, const float max_initial_velocity,
- const Vector& acceleration, int number, Color color,
- int size, float life_time, int drawing_layer);
- virtual bool is_saveable() const override {
- return false;
- }
- virtual void update(float dt_sec) override;
- virtual void draw(DrawingContext& context) override;
- private:
- struct Particle {
- Vector pos;
- Vector vel;
- Particle() :
- pos(0.0f, 0.0f),
- vel(0.0f, 0.0f)
- {}
- // float angle;
- };
- private:
- Vector accel;
- Timer timer;
- bool live_forever;
- Color color;
- float size;
- int drawing_layer;
- std::vector<std::unique_ptr<Particle> > particles;
- };
- #endif
- /* EOF */
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