invisible_wall.hpp 1.9 KB

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  1. // SuperTux
  2. // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
  3. //
  4. // This program is free software: you can redistribute it and/or modify
  5. // it under the terms of the GNU General Public License as published by
  6. // the Free Software Foundation, either version 3 of the License, or
  7. // (at your option) any later version.
  8. //
  9. // This program is distributed in the hope that it will be useful,
  10. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. // GNU General Public License for more details.
  13. //
  14. // You should have received a copy of the GNU General Public License
  15. // along with this program. If not, see <http://www.gnu.org/licenses/>.
  16. #ifndef HEADER_SUPERTUX_OBJECT_INVISIBLE_WALL_HPP
  17. #define HEADER_SUPERTUX_OBJECT_INVISIBLE_WALL_HPP
  18. #include "supertux/moving_object.hpp"
  19. #include "video/layer.hpp"
  20. class ReaderMapping;
  21. /** A tile that starts falling down if tux stands to long on it */
  22. class InvisibleWall final : public MovingObject
  23. {
  24. public:
  25. InvisibleWall(const ReaderMapping& mapping);
  26. virtual HitResponse collision(GameObject& other, const CollisionHit& hit) override;
  27. virtual void draw(DrawingContext& context) override;
  28. static std::string class_name() { return "invisible_wall"; }
  29. virtual std::string get_class_name() const override { return class_name(); }
  30. static std::string display_name() { return _("Invisible Wall"); }
  31. virtual std::string get_display_name() const override { return display_name(); }
  32. virtual bool has_variable_size() const override { return true; }
  33. virtual ObjectSettings get_settings() override;
  34. virtual void after_editor_set() override;
  35. virtual int get_layer() const override { return LAYER_OBJECTS; }
  36. private:
  37. virtual void update(float dt_sec) override;
  38. private:
  39. float width;
  40. float height;
  41. private:
  42. InvisibleWall(const InvisibleWall&) = delete;
  43. InvisibleWall& operator=(const InvisibleWall&) = delete;
  44. };
  45. #endif
  46. /* EOF */