vertical_stripes.hpp 1.5 KB

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  1. // SuperTux
  2. // Copyright (C) 2020 Grzegorz Przybylski <zwatotem@gmail.com>
  3. //
  4. // This program is free software: you can redistribute it and/or modify
  5. // it under the terms of the GNU General Public License as published by
  6. // the Free Software Foundation, either version 3 of the License, or
  7. // (at your option) any later version.
  8. //
  9. // This program is distributed in the hope that it will be useful,
  10. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. // GNU General Public License for more details.
  13. //
  14. // You should have received a copy of the GNU General Public License
  15. // along with this program. If not, see <http://www.gnu.org/licenses/>.
  16. #ifndef HEADER_SUPERTUX_OBJECT_VERTICAL_STRIPES_HPP
  17. #define HEADER_SUPERTUX_OBJECT_VERTICAL_STRIPES_HPP
  18. #include "math/rect.hpp"
  19. #include "math/rectf.hpp"
  20. #include "supertux/game_object.hpp"
  21. class VerticalStripes final : public GameObject
  22. {
  23. public:
  24. VerticalStripes();
  25. ~VerticalStripes() override;
  26. virtual bool is_singleton() const override { return true; }
  27. virtual bool is_saveable() const override { return false; }
  28. virtual void update(float dt_sec) override;
  29. virtual void draw(DrawingContext& context) override;
  30. private:
  31. bool m_visible;
  32. int m_layer;
  33. Rectf m_left_stripe;
  34. Rectf m_right_stripe;
  35. private:
  36. VerticalStripes(const VerticalStripes&) = delete;
  37. VerticalStripes& operator=(const VerticalStripes&) = delete;
  38. };
  39. #endif
  40. /* EOF */