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- // SuperTux
- // Copyright (C) 2020 Grzegorz Przybylski <zwatotem@gmail.com>
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- #ifndef HEADER_SUPERTUX_OBJECT_VERTICAL_STRIPES_HPP
- #define HEADER_SUPERTUX_OBJECT_VERTICAL_STRIPES_HPP
- #include "math/rect.hpp"
- #include "math/rectf.hpp"
- #include "supertux/game_object.hpp"
- class VerticalStripes final : public GameObject
- {
- public:
- VerticalStripes();
- ~VerticalStripes() override;
- virtual bool is_singleton() const override { return true; }
- virtual bool is_saveable() const override { return false; }
- virtual void update(float dt_sec) override;
- virtual void draw(DrawingContext& context) override;
- private:
- bool m_visible;
- int m_layer;
- Rectf m_left_stripe;
- Rectf m_right_stripe;
- private:
- VerticalStripes(const VerticalStripes&) = delete;
- VerticalStripes& operator=(const VerticalStripes&) = delete;
- };
- #endif
- /* EOF */
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