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- // SuperTux
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- #ifndef HEADER_SUPERTUX_OBJECT_RUBLIGHT_HPP
- #define HEADER_SUPERTUX_OBJECT_RUBLIGHT_HPP
- #include "object/moving_sprite.hpp"
- #include "sprite/sprite_ptr.hpp"
- #include "video/color.hpp"
- /** A triboluminescent (or something similar) block */
- class RubLight final : public MovingSprite
- {
- public:
- RubLight(const ReaderMapping& mapping);
- virtual HitResponse collision(GameObject& other, const CollisionHit& hit) override;
- virtual void update(float dt_sec) override;
- virtual void draw(DrawingContext& context) override;
- static std::string class_name() { return "rublight"; }
- virtual std::string get_class_name() const override { return class_name(); }
- static std::string display_name() { return _("Rublight"); }
- virtual std::string get_display_name() const override { return display_name(); }
- virtual ObjectSettings get_settings() override;
- virtual void on_flip(float height) override;
- private:
- enum State {
- STATE_DARK,
- STATE_FADING
- };
- State state;
- float stored_energy;
- SpritePtr light;
- Color color;
- float fading_speed;
- float strength_multiplier;
- private:
- void rub(float strength);
- float get_brightness() const;
- RubLight(const RubLight&) = delete;
- RubLight& operator=(const RubLight&) = delete;
- };
- #endif
- /* EOF */
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