rainsplash.cpp 1.3 KB

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  1. // SuperTux
  2. // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
  3. //
  4. // This program is free software: you can redistribute it and/or modify
  5. // it under the terms of the GNU General Public License as published by
  6. // the Free Software Foundation, either version 3 of the License, or
  7. // (at your option) any later version.
  8. //
  9. // This program is distributed in the hope that it will be useful,
  10. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. // GNU General Public License for more details.
  13. //
  14. // You should have received a copy of the GNU General Public License
  15. // along with this program. If not, see <http://www.gnu.org/licenses/>.
  16. #include "object/rainsplash.hpp"
  17. #include "sprite/sprite.hpp"
  18. RainSplash::RainSplash(const Vector& pos, bool vertical) :
  19. sprite(),
  20. position(pos),
  21. frame(0)
  22. {
  23. if (vertical) sprite = SpriteManager::current()->create("images/particles/rainsplash-vertical.sprite");
  24. else sprite = SpriteManager::current()->create("images/particles/rainsplash.sprite");
  25. }
  26. RainSplash::~RainSplash() {
  27. remove_me();
  28. }
  29. void
  30. RainSplash::hit(Player& )
  31. {
  32. }
  33. void
  34. RainSplash::update(float dt_sec)
  35. {
  36. frame++;
  37. if (frame >= 10) remove_me();
  38. }
  39. void
  40. RainSplash::draw(DrawingContext& context)
  41. {
  42. sprite->draw(context.color(), position, LAYER_OBJECTS);
  43. }
  44. /* EOF */