pulsing_light.cpp 1.6 KB

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  1. // SuperTux - Pulsing Light
  2. // Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
  3. //
  4. // This program is free software: you can redistribute it and/or modify
  5. // it under the terms of the GNU General Public License as published by
  6. // the Free Software Foundation, either version 3 of the License, or
  7. // (at your option) any later version.
  8. //
  9. // This program is distributed in the hope that it will be useful,
  10. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. // GNU General Public License for more details.
  13. //
  14. // You should have received a copy of the GNU General Public License
  15. // along with this program. If not, see <http://www.gnu.org/licenses/>.
  16. #include "object/pulsing_light.hpp"
  17. #include <assert.h>
  18. #include <math.h>
  19. #include "math/random.hpp"
  20. #include "math/util.hpp"
  21. PulsingLight::PulsingLight(const Vector& center, float cycle_len_, float min_alpha_, float max_alpha_, const Color& color_) :
  22. Light(center, color_),
  23. min_alpha(min_alpha_),
  24. max_alpha(max_alpha_),
  25. cycle_len(cycle_len_),
  26. t(0)
  27. {
  28. assert(cycle_len > 0);
  29. // start with random phase offset
  30. t = graphicsRandom.randf(0.0, cycle_len);
  31. }
  32. PulsingLight::~PulsingLight()
  33. {
  34. }
  35. void
  36. PulsingLight::update(float dt_sec)
  37. {
  38. Light::update(dt_sec);
  39. t += dt_sec;
  40. if (t > cycle_len) t -= cycle_len;
  41. }
  42. void
  43. PulsingLight::draw(DrawingContext& context)
  44. {
  45. Color old_color = color;
  46. color.alpha *= min_alpha + ((max_alpha - min_alpha) * cosf(math::TAU * t / cycle_len));
  47. Light::draw(context);
  48. color = old_color;
  49. }
  50. /* EOF */