Marty 29875d363b Use code font for console and script editor (#2919) il y a 1 semaine
..
menu 90e27a3b79 Save VSync setting (#2781) il y a 1 semaine
autotile.cpp e105412d67 Fix memory leaks and code quality in autotile code (#2591) il y a 8 mois
autotile.hpp e105412d67 Fix memory leaks and code quality in autotile code (#2591) il y a 8 mois
autotile_parser.cpp 4fa2f9d2a6 Various cppcheck performance fixes il y a 2 mois
autotile_parser.hpp 4fa2f9d2a6 Various cppcheck performance fixes il y a 2 mois
colorscheme.cpp 517005b4ce Backwards-compatible tile mappings, tile converters, tile and texture deprecation (#2671) il y a 5 mois
colorscheme.hpp e5e919a551 Improvements to object type support, object versioning (#2542) il y a 8 mois
command_line_arguments.cpp 9b4eaeed04 Remove `GameSessionRecorder` (#2755) il y a 3 mois
command_line_arguments.hpp 9b4eaeed04 Remove `GameSessionRecorder` (#2755) il y a 3 mois
console.cpp 11e336b6e1 Remove a few unnecessary std::string casts il y a 4 mois
console.hpp 333064bb25 Fix virtual destructors not declared 'override' il y a 3 ans
constants.hpp e9ffd2d874 Fixed issues with moving platforms (#1514) il y a 3 ans
controller_hud.cpp e03fcee512 Replace `enum Controller::Control` with `enum class Control` il y a 5 ans
controller_hud.hpp e03fcee512 Replace `enum Controller::Control` with `enum class Control` il y a 5 ans
d_scope.cpp ec6035dfa1 Refactor WorldMap to support functional sectors (#2377) il y a 10 mois
d_scope.hpp ec6035dfa1 Refactor WorldMap to support functional sectors (#2377) il y a 10 mois
debug.cpp cd0fb31305 Only update / process input for MenuManager when MenuManager is actually active il y a 4 mois
debug.hpp cd0fb31305 Only update / process input for MenuManager when MenuManager is actually active il y a 4 mois
direction.cpp c2cc19b688 Root Sapling (a.k.a. Corrupted Mole) (#2698) il y a 1 mois
direction.hpp c2cc19b688 Root Sapling (a.k.a. Corrupted Mole) (#2698) il y a 1 mois
error_handler.cpp 5f5d018d65 Fix spelling and comment consistency in the source code. (#2545) il y a 9 mois
error_handler.hpp 5c22e5c0bc Added bezier curves (BUGGY) il y a 2 ans
fadetoblack.cpp 0105561e42 Use context.get_rect() more il y a 4 mois
fadetoblack.hpp 2a35bf8f88 Add m_ prefixes and noncopyable footer to ScreenFade classes il y a 5 ans
flip_level_transformer.cpp 1e63830572 Added support for multiple players il y a 2 ans
flip_level_transformer.hpp b61b1ced26 Refactor level flipping (#1922) il y a 2 ans
game_manager.cpp 41356f078a World-specific custom title screen levels (#2667) il y a 5 mois
game_manager.hpp 9722a23a91 Fix broken "load_worldmap" and "set_next_worldmap" functions (#2665) il y a 6 mois
game_object.cpp 88674c644c Check if `MovingSprite` type change call is initial (#2646) il y a 3 mois
game_object.hpp 3e8b1c4a95 Revert "Only draw objects when they're within bounds" il y a 3 mois
game_object_component.hpp 484bb9ee78 Add GameObjectComponent to GameObject il y a 5 ans
game_object_factory.cpp c2cc19b688 Root Sapling (a.k.a. Corrupted Mole) (#2698) il y a 1 mois
game_object_factory.hpp 5917b9a31e Allow dispensing objects, dispenser object customization (#2497) il y a 10 mois
game_object_iterator.cpp 0c4f64150c Add iterator-based GameObjectManager::get_objects_by_type<T>() il y a 5 ans
game_object_iterator.hpp 2c985289db Replace `while(` with `while (` il y a 5 ans
game_object_manager.cpp 3e8b1c4a95 Revert "Only draw objects when they're within bounds" il y a 3 mois
game_object_manager.hpp 42b046b5ae Undo tracking for multiple objects, no stack clear on save (#2713) il y a 4 mois
game_session.cpp 03d9a65061 Door and teleport improvements (#2844) il y a 1 mois
game_session.hpp 03d9a65061 Door and teleport improvements (#2844) il y a 1 mois
gameconfig.cpp 90e27a3b79 Save VSync setting (#2781) il y a 1 semaine
gameconfig.hpp 90e27a3b79 Save VSync setting (#2781) il y a 1 semaine
globals.cpp b87b0a5828 Fix destruction order of Config il y a 3 ans
globals.hpp b87b0a5828 Fix destruction order of Config il y a 3 ans
info_box.cpp 154315da07 Extend sub-pixel rendering support (#2609) il y a 8 mois
info_box.hpp 5065b19f73 Mark deleted copy-constructors/assignment-ops as 'delete' il y a 5 ans
info_box_line.cpp 369df68688 Textscroller Updates (#1874) il y a 2 ans
info_box_line.hpp 369df68688 Textscroller Updates (#1874) il y a 2 ans
level.cpp f512f516fd Create physfsutil::get_last_error (#2878) il y a 2 semaines
level.hpp cf06f96c30 Preserving players and grabbed objects between sectors (#2596) il y a 5 mois
level_parser.cpp cf06f96c30 Preserving players and grabbed objects between sectors (#2596) il y a 5 mois
level_parser.hpp 1632ae8263 Fix clang warning about LeverParser::m_worldmap being unused il y a 5 ans
level_transformer.cpp 635cf66ccd Replace `for(` with `for (` il y a 5 ans
level_transformer.hpp 8af26176ec Replace some pointers with references il y a 5 ans
levelintro.cpp a314ee74c1 Add Controller::pressed_any il y a 4 mois
levelintro.hpp 85d5c333ef Tux and Penny Design Revamp (#2333) il y a 1 an
levelset.cpp 501228b8f0 Abstract PhysFS enumerate into PhysfsUtil (#2544) il y a 10 mois
levelset.hpp 070875ebb0 Add final keyword to classes il y a 5 ans
levelset_screen.cpp 5333cebf62 [NO SQUASH] Move to C++17 and remove Boost dependency (#2473) il y a 11 mois
levelset_screen.hpp 5333cebf62 [NO SQUASH] Move to C++17 and remove Boost dependency (#2473) il y a 11 mois
main.cpp f512f516fd Create physfsutil::get_last_error (#2878) il y a 2 semaines
main.hpp 898e867da5 Profile manager, general profile info (#2666) il y a 5 mois
moving_object.cpp 3e8b1c4a95 Revert "Only draw objects when they're within bounds" il y a 3 mois
moving_object.hpp 3e8b1c4a95 Revert "Only draw objects when they're within bounds" il y a 3 mois
object_factory.cpp 9e13a5abb0 Fix translation issue with object display names il y a 9 mois
object_factory.hpp aed010c4cc Fix build warnings (#2618) il y a 6 mois
object_remove_listener.hpp 08813a74da Merged changes from branches/supertux-milestone2-grumbel/ to trunk/supertux/ il y a 14 ans
physic.cpp cd522216b9 Swimming Improvements (#1704) il y a 3 ans
physic.hpp 864ff52d75 Crystallo <-> Roof Crystallo on levelflip (#2576) il y a 9 mois
player_status.cpp 41356f078a World-specific custom title screen levels (#2667) il y a 5 mois
player_status.hpp 41356f078a World-specific custom title screen levels (#2667) il y a 5 mois
player_status_hud.cpp ef111b4e5b Properly draw powerup stack HUD in multiplayer il y a 4 mois
player_status_hud.hpp c54330a2ee Show power up count il y a 4 ans
profile.cpp f512f516fd Create physfsutil::get_last_error (#2878) il y a 2 semaines
profile.hpp 41356f078a World-specific custom title screen levels (#2667) il y a 5 mois
profile_manager.cpp 898e867da5 Profile manager, general profile info (#2666) il y a 5 mois
profile_manager.hpp 898e867da5 Profile manager, general profile info (#2666) il y a 5 mois
resources.cpp 29875d363b Use code font for console and script editor (#2919) il y a 1 semaine
resources.hpp 02711d9070 Display languages localized (#2610) il y a 8 mois
savegame.cpp 41356f078a World-specific custom title screen levels (#2667) il y a 5 mois
savegame.hpp 41356f078a World-specific custom title screen levels (#2667) il y a 5 mois
screen.hpp 43ad4ae448 Refactor of the presence integration & Discord RPC (#1588) il y a 3 ans
screen_fade.hpp 03d9a65061 Door and teleport improvements (#2844) il y a 1 mois
screen_manager.cpp 03d9a65061 Door and teleport improvements (#2844) il y a 1 mois
screen_manager.hpp 974c0df097 Apply patch by matusguy: Add m_screen_stack getter to ScreenManager il y a 8 mois
sector.cpp 03d9a65061 Door and teleport improvements (#2844) il y a 1 mois
sector.hpp 03d9a65061 Door and teleport improvements (#2844) il y a 1 mois
sector_base.cpp ef53f16b92 Fix crash when switching to a worldmap with non-solid tilemap il y a 3 mois
sector_base.hpp ef53f16b92 Fix crash when switching to a worldmap with non-solid tilemap il y a 3 mois
sector_parser.cpp ec6035dfa1 Refactor WorldMap to support functional sectors (#2377) il y a 10 mois
sector_parser.hpp ec6035dfa1 Refactor WorldMap to support functional sectors (#2377) il y a 10 mois
sequence.cpp 82f787e8a6 Use new style C++ cast instead of old style C cast il y a 5 ans
sequence.hpp 2c8fa33173 Remove inconstent comments from #endif in .hpp il y a 5 ans
shrinkfade.cpp 03d9a65061 Door and teleport improvements (#2844) il y a 1 mois
shrinkfade.hpp 03d9a65061 Door and teleport improvements (#2844) il y a 1 mois
statistics.cpp ee13e2d5d3 Fix a couple linter warnings il y a 2 semaines
statistics.hpp 2fd5ed445c Added stats counter visible in the pause menu + when completing one of the three categories il y a 3 ans
textscroller_screen.cpp 154315da07 Extend sub-pixel rendering support (#2609) il y a 8 mois
textscroller_screen.hpp 333064bb25 Fix virtual destructors not declared 'override' il y a 3 ans
tile.cpp 517005b4ce Backwards-compatible tile mappings, tile converters, tile and texture deprecation (#2671) il y a 5 mois
tile.hpp 517005b4ce Backwards-compatible tile mappings, tile converters, tile and texture deprecation (#2671) il y a 5 mois
tile_manager.cpp 4ebfa9ed44 Added m_ prefix to Tile and TileManager member variables il y a 5 ans
tile_manager.hpp 070875ebb0 Add final keyword to classes il y a 5 ans
tile_set.cpp 517005b4ce Backwards-compatible tile mappings, tile converters, tile and texture deprecation (#2671) il y a 5 mois
tile_set.hpp 517005b4ce Backwards-compatible tile mappings, tile converters, tile and texture deprecation (#2671) il y a 5 mois
tile_set_parser.cpp 3e60fd7c09 Do not offset empty tilegroup tiles il y a 5 mois
tile_set_parser.hpp 5333cebf62 [NO SQUASH] Move to C++17 and remove Boost dependency (#2473) il y a 11 mois
timer.cpp 82326ac7a4 Corrupted Granito (#2663) il y a 5 mois
timer.hpp 3f6161db1b Add get_progress() method to Timer il y a 1 mois
title_screen.cpp 1a195f2e5f Fix player in title screen jumping slopes (#2868) il y a 3 semaines
title_screen.hpp 9b4eaeed04 Remove `GameSessionRecorder` (#2755) il y a 3 mois
world.cpp f512f516fd Create physfsutil::get_last_error (#2878) il y a 2 semaines
world.hpp e5716e34ad Don't mess with the hide_from_contribs flag, move check to hide_from_contribs method il y a 2 semaines