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- // SuperTux
- // Copyright (C) 2023 Vankata453
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- #include "supertux/sector_base.hpp"
- #include "util/log.hpp"
- namespace Base {
- Sector::Sector(const std::string& type) :
- m_name(),
- m_init_script(),
- m_squirrel_environment(new SquirrelEnvironment(SquirrelVirtualMachine::current()->get_vm(), type))
- {
- }
- void
- Sector::finish_construction(bool)
- {
- for (auto& object : get_objects())
- object->finish_construction();
- }
- void
- Sector::run_script(const std::string& script, const std::string& sourcename)
- {
- m_squirrel_environment->run_script(script, sourcename);
- }
- bool
- Sector::before_object_add(GameObject& object)
- {
- m_squirrel_environment->try_expose(object);
- return true;
- }
- void
- Sector::before_object_remove(GameObject& object)
- {
- m_squirrel_environment->try_unexpose(object);
- }
- } // namespace Base
- /* EOF */
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