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- // SuperTux
- // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- #ifndef HEADER_SUPERTUX_SUPERTUX_TIMER_HPP
- #define HEADER_SUPERTUX_SUPERTUX_TIMER_HPP
- #include "supertux/globals.hpp"
- /** Simple timer designed to be used in the update functions of
- objects */
- class Timer final
- {
- public:
- Timer();
- /** start the timer with the given period (in seconds). If
- cyclic=true then the timer will be reset after each period. Set
- period to zero if you want to disable the timer. */
- void start(float period, bool cyclic = false);
- /** returns true if a period (or more) passed since start call or last
- successful check */
- bool check();
- /** stop the timer */
- void stop() { start(0); }
- /** pause the timer */
- void pause();
- /** resume (unpause) the timer */
- void resume();
- /** returns the period of the timer or 0 if it isn't started */
- float get_period() const { return m_period; }
- float get_timeleft() const { return m_period - (g_game_time - m_cycle_start); }
- float get_timegone() const { return g_game_time - m_cycle_start; }
- float get_progress() const { return get_timegone() / get_period(); }
- bool started() const { return (m_period != 0 && get_timeleft() > 0); }
- bool paused() const { return m_cycle_pause != 0; }
- private:
- float m_period;
- float m_cycle_start;
- float m_cycle_pause;
- bool m_cyclic;
- private:
- Timer(const Timer&) = delete;
- Timer& operator=(const Timer&) = delete;
- };
- #endif
- /* EOF */
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