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- // SuperTux
- // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- #include "supertux/flip_level_transformer.hpp"
- #include "badguy/badguy.hpp"
- #include "object/block.hpp"
- #include "object/camera.hpp"
- #include "object/decal.hpp"
- #include "object/flower.hpp"
- #include "object/platform.hpp"
- #include "object/player.hpp"
- #include "object/tilemap.hpp"
- #include "supertux/sector.hpp"
- void
- FlipLevelTransformer::transform_sector(Sector& sector)
- {
- float height = sector.get_height();
- for (auto& object : sector.get_objects()) {
- object->on_flip(height);
- }
- sector.get_camera().reset(sector.get_players()[0]->get_pos());
- }
- void
- FlipLevelTransformer::transform_flip(Flip& flip)
- {
- if (flip & VERTICAL_FLIP) {
- flip = flip & ~VERTICAL_FLIP;
- } else {
- flip = flip | VERTICAL_FLIP;
- }
- }
- /* EOF */
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