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- // SuperTux
- // Copyright (C) 2003 Tobias Glaesser <tobi.web@gmx.de>
- // 2006 Matthias Braun <matze@braunis.de>
- // 2018 Ingo Ruhnke <grumbel@gmail.com>
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- #ifndef HEADER_SUPERTUX_SUPERTUX_PLAYER_STATUS_HUD_HPP
- #define HEADER_SUPERTUX_SUPERTUX_PLAYER_STATUS_HUD_HPP
- #include "supertux/game_object.hpp"
- #include "video/color.hpp"
- #include "video/surface_ptr.hpp"
- class DrawingContext;
- class PlayerStatus;
- class PlayerStatusHUD : public GameObject
- {
- private:
- static Color text_color;
- public:
- PlayerStatusHUD(PlayerStatus& player_status);
- virtual void update(float dt_sec) override;
- virtual void draw(DrawingContext& context) override;
- virtual bool is_saveable() const override { return false; }
- virtual bool is_singleton() const override { return true; }
- void reset();
- private:
- PlayerStatus& m_player_status;
- int displayed_coins;
- int displayed_coins_frame;
- SurfacePtr coin_surface;
- SurfacePtr fire_surface;
- SurfacePtr ice_surface;
- private:
- PlayerStatusHUD(const PlayerStatusHUD&) = delete;
- PlayerStatusHUD& operator=(const PlayerStatusHUD&) = delete;
- };
- #endif
- /* EOF */
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