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- // SuperTux
- // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- #ifndef HEADER_SUPERTUX_SUPERTUX_LEVEL_TRANSFORMER_HPP
- #define HEADER_SUPERTUX_SUPERTUX_LEVEL_TRANSFORMER_HPP
- class Level;
- class Sector;
- /**
- * This class is an abstract interface for algorithms that transform levels in
- * some way before they are played.
- */
- class LevelTransformer
- {
- public:
- virtual ~LevelTransformer();
- /** transform a complete Level, the standard implementation just calls
- * transformSector on each sector in the level.
- */
- virtual void transform(Level& level);
- virtual void transform_sector(Sector& sector) = 0;
- };
- #endif
- /* EOF */
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