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- // SuperTux
- // Copyright (C) 2014 Ingo Ruhnke <grumbel@gmail.com>
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- #ifndef HEADER_SUPERTUX_SUPERTUX_LEVELSET_SCREEN_HPP
- #define HEADER_SUPERTUX_SUPERTUX_LEVELSET_SCREEN_HPP
- #include <optional>
- #include <string>
- #include "math/vector.hpp"
- #include "supertux/screen.hpp"
- #include "util/currenton.hpp"
- class Savegame;
- class LevelsetScreen final : public Screen,
- public Currenton<LevelsetScreen>
- {
- private:
- std::string m_basedir;
- std::string m_level_filename;
- Savegame& m_savegame;
- bool m_level_started;
- bool m_solved;
- public:
- LevelsetScreen(const std::string& basedir, const std::string& level_filename, Savegame& savegame,
- const std::optional<std::pair<std::string, Vector>>& start_pos);
- virtual void draw(Compositor& compositor) override;
- virtual void update(float dt_sec, const Controller& controller) override;
- virtual void setup() override;
- virtual void leave() override;
- virtual IntegrationStatus get_status() const override;
- void finished_level(bool win);
- private:
- std::optional<std::pair<std::string, Vector>> m_start_pos;
- LevelsetScreen(const LevelsetScreen&) = delete;
- LevelsetScreen& operator=(const LevelsetScreen&) = delete;
- };
- #endif
- /* EOF */
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