[Note, the bio on GitHub was too long, so this is a cut version] "WolfenDoom - Blade of Agony" | Important: This is only meant for development and testing purposes. You are NOT ALLOWED to use material from this repository for your own projects.
Kevin Caccamo 98fbcce716 Attempt to reduce raindrop point recalculations | 1 day ago | |
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.github | 2 years ago | |
acs | 3 days ago | |
data | 7 months ago | |
dist | 6 months ago | |
fonts | 3 weeks ago | |
graphics | 2 days ago | |
hires | 2 years ago | |
maps | 1 day ago | |
materials | 10 months ago | |
models | 3 weeks ago | |
music | 3 weeks ago | |
patches | 2 years ago | |
scripts | 1 day ago | |
shaders | 1 year ago | |
sounds | 1 year ago | |
source | 3 days ago | |
sprites | 3 days ago | |
textures | 7 months ago | |
tools | 9 months ago | |
.gitattributes | 6 months ago | |
.gitignore | 3 weeks ago | |
.todo.txt | 2 years ago | |
ENDOOM.ans | 4 years ago | |
NOTCH.dat | 3 years ago | |
PLAYPAL.act | 7 years ago | |
README.md | 2 years ago | |
SCRIPT00.lmp | 5 years ago | |
STARTUP.dat | 3 years ago | |
TEXTURES.txt | 2 years ago | |
TextColors.txt | 2 years ago | |
animdefs.txt | 2 years ago | |
boa.ico | 4 years ago | |
boadefs.bm | 2 years ago | |
boadisplace.txt | 3 years ago | |
boapixelate.txt | 8 months ago | |
boashaders.txt | 1 year ago | |
build.bat | 3 years ago | |
build.sh | 3 years ago | |
colormap.lmp | 3 years ago | |
confont.fon1 | 7 years ago | |
cvarinfo.txt | 3 days ago | |
decaldef.txt | 3 years ago | |
defbinds.txt | 2 years ago | |
defcvars.txt | 2 weeks ago | |
fontdefs.txt | 4 years ago | |
gameinfo.txt | 3 years ago | |
gldefs.txt | 1 year ago | |
iwadinfo.txt | 3 years ago | |
keyconf.txt | 2 years ago | |
language.csv | 11 months ago | |
loadacs.txt | 5 years ago | |
lockdefs.txt | 2 years ago | |
mapinfo.txt | 2 weeks ago | |
menudef.txt | 2 years ago | |
menudef.zsimple | 2 years ago | |
modeldef.txt | 1 month ago | |
reverbs.txt | 2 years ago | |
sndinfo.txt | 1 year ago | |
sndseq.txt | 4 years ago | |
terrain.txt | 1 year ago | |
wolf_boa.txt | 2 years ago | |
wolf_boa_cr.txt | 11 months ago | |
wolf_boa_freedoom.txt | 3 years ago | |
zscript.zs | 2 weeks ago |
Blade of Agony is a story-driven FPS. The project is inspired by WWII shooters from the 90's and early 2000's, like Wolfenstein 3D, Medal of Honor, and Call of Duty, but with faster-paced gameplay in the spirit of Doom! The game can be played standalone using the GZDoom engine as a base.
Blade of Agony is much more than just a pastiche of the classic shooters that inspired it; the project will offer a unique experience. It also has many features not often seen in source port projects--Blade of Agony truly pushes GZDoom to its limits.
This repository is for development and testing purposes. Contributions are welcome, but you are NOT ALLOWED to use any un-released material for your own projects without our permission!