Working with matrixes in OpenGL vertex shader, using uniform variables
vetal 855e8fb699 First commit | 1 月之前 | |
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src | 1 月之前 | |
LICENSE | 1 月之前 | |
Makefile | 1 月之前 | |
README.md | 1 月之前 | |
fragment_shader.glsl | 1 月之前 | |
vertex_shader.glsl | 1 月之前 |
Working with matrixes in OpenGL vertex shader, using uniform variables