Working with matrixes in OpenGL vertex shader, using uniform variables
|
4 bulan lalu | |
---|---|---|
src | 4 bulan lalu | |
LICENSE | 4 bulan lalu | |
Makefile | 4 bulan lalu | |
README.md | 4 bulan lalu | |
fragment_shader.glsl | 4 bulan lalu | |
vertex_shader.glsl | 4 bulan lalu |
Working with matrixes in OpenGL vertex shader, using uniform variables