Commit Verlauf

Autor SHA1 Nachricht Datum
  selfsame 53623ebf21 tweaks vor 10 Jahren
  selfsame e2eff826c1 working on parent/child matrix transforms vor 10 Jahren
  selfsame cd751794af stuuuufff vor 10 Jahren
  selfsame e67ad2138d VBAKE addon vor 11 Jahren
  selfsame eac4f45bab DupliGroups are used as instances. First steps towards polygon dynamic bound objects. Persistant save filename and path (though its not relative yet) vor 11 Jahren
  selfsame 9cf6cf67d1 git being slightly wierd, committing to make myself feel better vor 11 Jahren
  Joe (WORK) 96ec1ad0b9 box2d polygons now have loops based on edge links not v index, wireframe render data is based on edges, is correct and uses the darkest vertex color (if there are different colors that meet at an edge) vor 11 Jahren
  selfsame bb6a3bbe0e art and art tools vor 11 Jahren
  selfsame 43c2752266 hopefully fixed problems caused by array initialization vor 11 Jahren
  Joe (WORK) 14da2ee802 switched to libgdx box2d, fixed bug with not cloning float arrays crashing android. Added second touchpad. vor 11 Jahren
  selfsame e3b79da10d stuff vor 11 Jahren
  selfsame 418b7ba886 need to fix sausage/box for screen ratio vor 11 Jahren
  Joe (WORK) 6859b6c939 refactor vor 11 Jahren
  selfsame e40b3f2143 lots of work vor 11 Jahren
  selfsame 94ef5b9a1b camera can be tweened, sensor areas for changing camera z, changing the collision mask, and changing the player z (sort of) vor 11 Jahren
  selfsame 27f6ad8c03 capping sausage ends with a mesh shape. Links have velocity potential based on their contact with non neighbor links, the curvature of their inner half, and will ignore their follow the leader vectors if the desired velocity is contrary to their alignment. vor 11 Jahren
  Joe (WORK) cb1abfedce got sausage face parts to render with perspective matrix. (reversed the level layout), little TODO list vor 11 Jahren
  Joe (WORK) d323c5beb4 twerks vor 11 Jahren
  selfsame de01632e0f including updated blender addon vor 11 Jahren
  selfsame 60bc1454ae good stuff vor 11 Jahren
  selfsame 038c91b913 compiling to android again, using correct mat4 order for rendering, can have texture mapping on objects. vor 11 Jahren
  Joe (WORK) 25f657e1ac missing files vor 11 Jahren
  Joe (WORK) bf5ff11edc psd file? vor 11 Jahren
  Joe (WORK) f9582528d5 can do a not so great yet wireframe pass on desired elements vor 11 Jahren
  selfsame 1090bb30fa level export addon for blender vor 11 Jahren
  Joe (WORK) ff3aaa5f6e work towards level importing vor 11 Jahren
  selfsame 047dd2ce52 tweaks vor 11 Jahren
  selfsame d878aef0a0 tweaks vor 11 Jahren
  Joe (WORK) 6c5e162b18 work stuff vor 11 Jahren
  selfsame b3cf97b13b very cool sausage shader vor 11 Jahren