selfsame
|
53623ebf21
tweaks
|
vor 10 Jahren |
selfsame
|
e2eff826c1
working on parent/child matrix transforms
|
vor 10 Jahren |
selfsame
|
cd751794af
stuuuufff
|
vor 10 Jahren |
selfsame
|
e67ad2138d
VBAKE addon
|
vor 11 Jahren |
selfsame
|
eac4f45bab
DupliGroups are used as instances. First steps towards polygon dynamic bound objects. Persistant save filename and path (though its not relative yet)
|
vor 11 Jahren |
selfsame
|
9cf6cf67d1
git being slightly wierd, committing to make myself feel better
|
vor 11 Jahren |
Joe (WORK)
|
96ec1ad0b9
box2d polygons now have loops based on edge links not v index, wireframe render data is based on edges, is correct and uses the darkest vertex color (if there are different colors that meet at an edge)
|
vor 11 Jahren |
selfsame
|
bb6a3bbe0e
art and art tools
|
vor 11 Jahren |
selfsame
|
43c2752266
hopefully fixed problems caused by array initialization
|
vor 11 Jahren |
Joe (WORK)
|
14da2ee802
switched to libgdx box2d, fixed bug with not cloning float arrays crashing android. Added second touchpad.
|
vor 11 Jahren |
selfsame
|
e3b79da10d
stuff
|
vor 11 Jahren |
selfsame
|
418b7ba886
need to fix sausage/box for screen ratio
|
vor 11 Jahren |
Joe (WORK)
|
6859b6c939
refactor
|
vor 11 Jahren |
selfsame
|
e40b3f2143
lots of work
|
vor 11 Jahren |
selfsame
|
94ef5b9a1b
camera can be tweened, sensor areas for changing camera z, changing the collision mask, and changing the player z (sort of)
|
vor 11 Jahren |
selfsame
|
27f6ad8c03
capping sausage ends with a mesh shape. Links have velocity potential based on their contact with non neighbor links, the curvature of their inner half, and will ignore their follow the leader vectors if the desired velocity is contrary to their alignment.
|
vor 11 Jahren |
Joe (WORK)
|
cb1abfedce
got sausage face parts to render with perspective matrix. (reversed the level layout), little TODO list
|
vor 11 Jahren |
Joe (WORK)
|
d323c5beb4
twerks
|
vor 11 Jahren |
selfsame
|
de01632e0f
including updated blender addon
|
vor 11 Jahren |
selfsame
|
60bc1454ae
good stuff
|
vor 11 Jahren |
selfsame
|
038c91b913
compiling to android again, using correct mat4 order for rendering, can have texture mapping on objects.
|
vor 11 Jahren |
Joe (WORK)
|
25f657e1ac
missing files
|
vor 11 Jahren |
Joe (WORK)
|
bf5ff11edc
psd file?
|
vor 11 Jahren |
Joe (WORK)
|
f9582528d5
can do a not so great yet wireframe pass on desired elements
|
vor 11 Jahren |
selfsame
|
1090bb30fa
level export addon for blender
|
vor 11 Jahren |
Joe (WORK)
|
ff3aaa5f6e
work towards level importing
|
vor 11 Jahren |
selfsame
|
047dd2ce52
tweaks
|
vor 11 Jahren |
selfsame
|
d878aef0a0
tweaks
|
vor 11 Jahren |
Joe (WORK)
|
6c5e162b18
work stuff
|
vor 11 Jahren |
selfsame
|
b3cf97b13b
very cool sausage shader
|
vor 11 Jahren |