selfsame
|
53623ebf21
tweaks
|
10 tahun lalu |
selfsame
|
e2eff826c1
working on parent/child matrix transforms
|
10 tahun lalu |
selfsame
|
cd751794af
stuuuufff
|
10 tahun lalu |
selfsame
|
e67ad2138d
VBAKE addon
|
11 tahun lalu |
selfsame
|
eac4f45bab
DupliGroups are used as instances. First steps towards polygon dynamic bound objects. Persistant save filename and path (though its not relative yet)
|
11 tahun lalu |
selfsame
|
9cf6cf67d1
git being slightly wierd, committing to make myself feel better
|
11 tahun lalu |
Joe (WORK)
|
96ec1ad0b9
box2d polygons now have loops based on edge links not v index, wireframe render data is based on edges, is correct and uses the darkest vertex color (if there are different colors that meet at an edge)
|
11 tahun lalu |
selfsame
|
bb6a3bbe0e
art and art tools
|
11 tahun lalu |
selfsame
|
43c2752266
hopefully fixed problems caused by array initialization
|
11 tahun lalu |
Joe (WORK)
|
14da2ee802
switched to libgdx box2d, fixed bug with not cloning float arrays crashing android. Added second touchpad.
|
11 tahun lalu |
selfsame
|
e3b79da10d
stuff
|
11 tahun lalu |
selfsame
|
418b7ba886
need to fix sausage/box for screen ratio
|
11 tahun lalu |
Joe (WORK)
|
6859b6c939
refactor
|
11 tahun lalu |
selfsame
|
e40b3f2143
lots of work
|
11 tahun lalu |
selfsame
|
94ef5b9a1b
camera can be tweened, sensor areas for changing camera z, changing the collision mask, and changing the player z (sort of)
|
11 tahun lalu |
selfsame
|
27f6ad8c03
capping sausage ends with a mesh shape. Links have velocity potential based on their contact with non neighbor links, the curvature of their inner half, and will ignore their follow the leader vectors if the desired velocity is contrary to their alignment.
|
11 tahun lalu |
Joe (WORK)
|
cb1abfedce
got sausage face parts to render with perspective matrix. (reversed the level layout), little TODO list
|
11 tahun lalu |
Joe (WORK)
|
d323c5beb4
twerks
|
11 tahun lalu |
selfsame
|
de01632e0f
including updated blender addon
|
11 tahun lalu |
selfsame
|
60bc1454ae
good stuff
|
11 tahun lalu |
selfsame
|
038c91b913
compiling to android again, using correct mat4 order for rendering, can have texture mapping on objects.
|
11 tahun lalu |
Joe (WORK)
|
25f657e1ac
missing files
|
11 tahun lalu |
Joe (WORK)
|
bf5ff11edc
psd file?
|
11 tahun lalu |
Joe (WORK)
|
f9582528d5
can do a not so great yet wireframe pass on desired elements
|
11 tahun lalu |
selfsame
|
1090bb30fa
level export addon for blender
|
11 tahun lalu |
Joe (WORK)
|
ff3aaa5f6e
work towards level importing
|
11 tahun lalu |
selfsame
|
047dd2ce52
tweaks
|
11 tahun lalu |
selfsame
|
d878aef0a0
tweaks
|
11 tahun lalu |
Joe (WORK)
|
6c5e162b18
work stuff
|
11 tahun lalu |
selfsame
|
b3cf97b13b
very cool sausage shader
|
11 tahun lalu |