selfsame
|
53623ebf21
tweaks
|
10 年之前 |
selfsame
|
e2eff826c1
working on parent/child matrix transforms
|
10 年之前 |
selfsame
|
cd751794af
stuuuufff
|
10 年之前 |
selfsame
|
e67ad2138d
VBAKE addon
|
11 年之前 |
selfsame
|
eac4f45bab
DupliGroups are used as instances. First steps towards polygon dynamic bound objects. Persistant save filename and path (though its not relative yet)
|
11 年之前 |
selfsame
|
9cf6cf67d1
git being slightly wierd, committing to make myself feel better
|
11 年之前 |
Joe (WORK)
|
96ec1ad0b9
box2d polygons now have loops based on edge links not v index, wireframe render data is based on edges, is correct and uses the darkest vertex color (if there are different colors that meet at an edge)
|
11 年之前 |
selfsame
|
bb6a3bbe0e
art and art tools
|
11 年之前 |
selfsame
|
43c2752266
hopefully fixed problems caused by array initialization
|
11 年之前 |
Joe (WORK)
|
14da2ee802
switched to libgdx box2d, fixed bug with not cloning float arrays crashing android. Added second touchpad.
|
11 年之前 |
selfsame
|
e3b79da10d
stuff
|
11 年之前 |
selfsame
|
418b7ba886
need to fix sausage/box for screen ratio
|
11 年之前 |
Joe (WORK)
|
6859b6c939
refactor
|
11 年之前 |
selfsame
|
e40b3f2143
lots of work
|
11 年之前 |
selfsame
|
94ef5b9a1b
camera can be tweened, sensor areas for changing camera z, changing the collision mask, and changing the player z (sort of)
|
11 年之前 |
selfsame
|
27f6ad8c03
capping sausage ends with a mesh shape. Links have velocity potential based on their contact with non neighbor links, the curvature of their inner half, and will ignore their follow the leader vectors if the desired velocity is contrary to their alignment.
|
11 年之前 |
Joe (WORK)
|
cb1abfedce
got sausage face parts to render with perspective matrix. (reversed the level layout), little TODO list
|
11 年之前 |
Joe (WORK)
|
d323c5beb4
twerks
|
11 年之前 |
selfsame
|
de01632e0f
including updated blender addon
|
11 年之前 |
selfsame
|
60bc1454ae
good stuff
|
11 年之前 |
selfsame
|
038c91b913
compiling to android again, using correct mat4 order for rendering, can have texture mapping on objects.
|
11 年之前 |
Joe (WORK)
|
25f657e1ac
missing files
|
11 年之前 |
Joe (WORK)
|
bf5ff11edc
psd file?
|
11 年之前 |
Joe (WORK)
|
f9582528d5
can do a not so great yet wireframe pass on desired elements
|
11 年之前 |
selfsame
|
1090bb30fa
level export addon for blender
|
11 年之前 |
Joe (WORK)
|
ff3aaa5f6e
work towards level importing
|
11 年之前 |
selfsame
|
047dd2ce52
tweaks
|
11 年之前 |
selfsame
|
d878aef0a0
tweaks
|
11 年之前 |
Joe (WORK)
|
6c5e162b18
work stuff
|
11 年之前 |
selfsame
|
b3cf97b13b
very cool sausage shader
|
11 年之前 |