selfsame
|
53623ebf21
tweaks
|
10 gadi atpakaļ |
selfsame
|
e2eff826c1
working on parent/child matrix transforms
|
10 gadi atpakaļ |
selfsame
|
cd751794af
stuuuufff
|
10 gadi atpakaļ |
selfsame
|
e67ad2138d
VBAKE addon
|
11 gadi atpakaļ |
selfsame
|
eac4f45bab
DupliGroups are used as instances. First steps towards polygon dynamic bound objects. Persistant save filename and path (though its not relative yet)
|
11 gadi atpakaļ |
selfsame
|
9cf6cf67d1
git being slightly wierd, committing to make myself feel better
|
11 gadi atpakaļ |
Joe (WORK)
|
96ec1ad0b9
box2d polygons now have loops based on edge links not v index, wireframe render data is based on edges, is correct and uses the darkest vertex color (if there are different colors that meet at an edge)
|
11 gadi atpakaļ |
selfsame
|
bb6a3bbe0e
art and art tools
|
11 gadi atpakaļ |
selfsame
|
43c2752266
hopefully fixed problems caused by array initialization
|
11 gadi atpakaļ |
Joe (WORK)
|
14da2ee802
switched to libgdx box2d, fixed bug with not cloning float arrays crashing android. Added second touchpad.
|
11 gadi atpakaļ |
selfsame
|
e3b79da10d
stuff
|
11 gadi atpakaļ |
selfsame
|
418b7ba886
need to fix sausage/box for screen ratio
|
11 gadi atpakaļ |
Joe (WORK)
|
6859b6c939
refactor
|
11 gadi atpakaļ |
selfsame
|
e40b3f2143
lots of work
|
11 gadi atpakaļ |
selfsame
|
94ef5b9a1b
camera can be tweened, sensor areas for changing camera z, changing the collision mask, and changing the player z (sort of)
|
11 gadi atpakaļ |
selfsame
|
27f6ad8c03
capping sausage ends with a mesh shape. Links have velocity potential based on their contact with non neighbor links, the curvature of their inner half, and will ignore their follow the leader vectors if the desired velocity is contrary to their alignment.
|
11 gadi atpakaļ |
Joe (WORK)
|
cb1abfedce
got sausage face parts to render with perspective matrix. (reversed the level layout), little TODO list
|
11 gadi atpakaļ |
Joe (WORK)
|
d323c5beb4
twerks
|
11 gadi atpakaļ |
selfsame
|
de01632e0f
including updated blender addon
|
11 gadi atpakaļ |
selfsame
|
60bc1454ae
good stuff
|
11 gadi atpakaļ |
selfsame
|
038c91b913
compiling to android again, using correct mat4 order for rendering, can have texture mapping on objects.
|
11 gadi atpakaļ |
Joe (WORK)
|
25f657e1ac
missing files
|
11 gadi atpakaļ |
Joe (WORK)
|
bf5ff11edc
psd file?
|
11 gadi atpakaļ |
Joe (WORK)
|
f9582528d5
can do a not so great yet wireframe pass on desired elements
|
11 gadi atpakaļ |
selfsame
|
1090bb30fa
level export addon for blender
|
11 gadi atpakaļ |
Joe (WORK)
|
ff3aaa5f6e
work towards level importing
|
11 gadi atpakaļ |
selfsame
|
047dd2ce52
tweaks
|
11 gadi atpakaļ |
selfsame
|
d878aef0a0
tweaks
|
11 gadi atpakaļ |
Joe (WORK)
|
6c5e162b18
work stuff
|
11 gadi atpakaļ |
selfsame
|
b3cf97b13b
very cool sausage shader
|
11 gadi atpakaļ |