Michael Pollind e6b9383470 feat: standardized math test cases for EmotionFX (#17716) 8 mesiacov pred
..
Bugs 6769bb8e31 EMotion FX: Adapting editor automated tests to the motion and motion set window consolidation 2 rokov pred
Editor 40cde772e6 Fixes the bug causing asset browser to be unable to delete/move/etc. (#17568) 10 mesiacov pred
Game f648cb1fd8 Update the FileIO Aliases (#4186) 3 rokov pred
Integration e0e4cbdeb7 Remove the MemoryComponent 2 rokov pred
MCore 576a178458 refactor: remove AABB from MCore 1 rok pred
Mocks 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 1 rok pred
Prefabs 657c11d13e Remove -Wno-unused-but-set-variable suppression for GCC (#7363) 2 rokov pred
ProvidesUI 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
TestAssetCode 224bd24a0c EMFX | remove baseObject and renamed MemoryObject to RefCounted (#17717) 8 mesiacov pred
TestAssets 733dc31518 Fixed emfx unit tests 3 rokov pred
UI 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
ActorBuilderTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
ActorBusTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 rokov pred
ActorComponentBusTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
ActorFixture.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
ActorFixture.h 4d2f65c4d8 code review feedback 2 3 rokov pred
ActorInstanceCommandTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 rokov pred
AdditiveMotionSamplingTests.cpp 4767d2a891 Fix unit test 3 rokov pred
AnimAudioComponentTests.cpp d988788b97 replace AZ_CRC with AZ_CRC_CE and remove some unused physics services 2 rokov pred
AnimGraphActionCommandTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
AnimGraphActionTests.cpp bf1bcdbdb4 EMFX: Add Simple State Action (#13915) 2 rokov pred
AnimGraphCommandTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 rokov pred
AnimGraphComponentBusTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
AnimGraphCopyPasteTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
AnimGraphDeferredInitTests.cpp 4767d2a891 Fix unit test 3 rokov pred
AnimGraphEventHandlerCounter.cpp 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 1 rok pred
AnimGraphEventHandlerCounter.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 rokov pred
AnimGraphEventTests.cpp 098005afbc AZStd::basic_string improvements (#6438) 3 rokov pred
AnimGraphFixture.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
AnimGraphFixture.h 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
AnimGraphFuzzTests.cpp e2b12db2c5 reduce setup of emfx fuzz tests (#8806) 2 rokov pred
AnimGraphHubNodeTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 rokov pred
AnimGraphLoadingTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 rokov pred
AnimGraphMotionConditionTests.cpp a8a3fa7253 Typeinfo simplification (#14824) 1 rok pred
AnimGraphMotionNodeTests.cpp 9e076db1fe [EMotion FX] In-place option isn't working correctly (#5743) 3 rokov pred
AnimGraphNetworkingBusTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
AnimGraphNodeEventFilterTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
AnimGraphNodeGroupTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 rokov pred
AnimGraphNodeProcessingTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
AnimGraphParameterActionTests.cpp 4034195bdc Convert EMotionFX runtime uint32 -> size_t 3 rokov pred
AnimGraphParameterCommandsTests.cpp 8b652c8f94 Add AZ_CLASS_ALLOCATOR macros to subclasses as appropriate 2 rokov pred
AnimGraphParameterConditionCommandTests.cpp 4034195bdc Convert EMotionFX runtime uint32 -> size_t 3 rokov pred
AnimGraphParameterConditionTests.cpp 8b652c8f94 Add AZ_CLASS_ALLOCATOR macros to subclasses as appropriate 2 rokov pred
AnimGraphRefCountTests.cpp 098005afbc AZStd::basic_string improvements (#6438) 3 rokov pred
AnimGraphReferenceNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
AnimGraphStateMachineInterruptionTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
AnimGraphStateMachineSyncTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
AnimGraphStateMachineTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 rokov pred
AnimGraphSyncTrackTests.cpp 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention 3 rokov pred
AnimGraphTagConditionTests.cpp 4034195bdc Convert EMotionFX runtime uint32 -> size_t 3 rokov pred
AnimGraphTransitionCommandTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
AnimGraphTransitionConditionCommandTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 rokov pred
AnimGraphTransitionConditionFixture.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
AnimGraphTransitionConditionFixture.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 rokov pred
AnimGraphTransitionConditionTests.cpp 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention 3 rokov pred
AnimGraphTransitionFixture.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
AnimGraphTransitionFixture.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 rokov pred
AnimGraphTransitionTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 rokov pred
AnimGraphVector2ConditionTests.cpp 4034195bdc Convert EMotionFX runtime uint32 -> size_t 3 rokov pred
AutoSkeletonLODTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
BlendSpaceFixture.cpp 8b652c8f94 Add AZ_CLASS_ALLOCATOR macros to subclasses as appropriate 2 rokov pred
BlendSpaceFixture.h 8b652c8f94 Add AZ_CLASS_ALLOCATOR macros to subclasses as appropriate 2 rokov pred
BlendSpaceTests.cpp 71cc3a2568 Remove -Wno-comment warning suppression 2 rokov pred
BlendTreeBlendNNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
BlendTreeFloatConditionNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
BlendTreeFloatConstantNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
BlendTreeFloatMath1NodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
BlendTreeFootIKNodeTests.cpp 4733b8b100 EMFX Raycasts optimization 1 rok pred
BlendTreeMaskNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
BlendTreeMirrorPoseNodeTests.cpp 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention 3 rokov pred
BlendTreeMotionFrameNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
BlendTreeParameterNodeTests.cpp 0015a3dcb5 EMotion FX: Fixing editor automated tests 2 rokov pred
BlendTreeRagdollNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
BlendTreeRangeRemapperNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
BlendTreeRotationLimitNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
BlendTreeRotationMath2NodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
BlendTreeSimulatedObjectNodeTests.cpp 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention 3 rokov pred
BlendTreeTransformNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
BlendTreeTwoLinkIKNodeTests.cpp ea2f74dc0f more fixes for Gems 3 rokov pred
BoolLogicNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
ColliderCommandTests.cpp 4767d2a891 Fix unit test 3 rokov pred
CommandAdjustSimulatedObjectTests.cpp 8b652c8f94 Add AZ_CLASS_ALLOCATOR macros to subclasses as appropriate 2 rokov pred
CommandRemoveMotionTests.cpp 5e4e61c0da Gem filesystem alias support (#8125) 2 rokov pred
D6JointLimitConfiguration.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 rokov pred
D6JointLimitConfiguration.h 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 1 rok pred
EMotionFXBuilderFixture.cpp c31f3362af Remove AllocatorInstance::Create/Destroy calls 2 rokov pred
EMotionFXBuilderFixture.h 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 1 rok pred
EMotionFXBuilderTests.cpp aae0b82722 Re-enable the EMotionFX Editor tests on Linux 2 rokov pred
EMotionFXTest.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 rokov pred
EmotionFXMathLibTests.cpp e6b9383470 feat: standardized math test cases for EmotionFX (#17716) 8 mesiacov pred
EventManagerTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 rokov pred
InitSceneAPIFixture.h 00bc87dfb8 Add "NoLoad" option for DynamicModuleHandle (#17696) 9 mesiacov pred
JackGraphFixture.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
JackGraphFixture.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 rokov pred
KeyTrackLinearTests.cpp 4034195bdc Convert EMotionFX runtime uint32 -> size_t 3 rokov pred
LeaderFollowerVersionTests.cpp d4988011aa EMotion FX: Removed anim graph game controller settings 2 rokov pred
MCoreSystemFixture.cpp 05c122feab Rename AllocatorsTestFixture to LeakDetectionFixture 2 rokov pred
MCoreSystemFixture.h 05c122feab Rename AllocatorsTestFixture to LeakDetectionFixture 2 rokov pred
Matchers.h d28fc46a53 Removes Matrix4 from Gems/EMotionFX 3 rokov pred
MetaDataRuleTests.cpp e0e4cbdeb7 Remove the MemoryComponent 2 rokov pred
MorphSkinAttachmentTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
MorphTargetPipelineTests.cpp e0e4cbdeb7 Remove the MemoryComponent 2 rokov pred
MorphTargetRuntimeTests.cpp 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention 3 rokov pred
MotionDataTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 rokov pred
MotionEventCommandTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 rokov pred
MotionEventTrackTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
MotionExtractionBusTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
MotionExtractionTests.cpp 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention 3 rokov pred
MotionInstanceTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
MotionLayerSystemTests.cpp e7f3d3e3b1 EMotion FX: Simple motion component blend out time not working (+some more fixes) (#7772) 2 rokov pred
MultiThreadSchedulerTests.cpp 4767d2a891 Fix unit test 3 rokov pred
NonUniformMotionDataTests.cpp 71cc3a2568 Remove -Wno-comment warning suppression 2 rokov pred
PhysicsSetupUtils.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 rokov pred
PhysicsSetupUtils.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 rokov pred
PoseTests.cpp 224bd24a0c EMFX | remove baseObject and renamed MemoryObject to RefCounted (#17717) 8 mesiacov pred
Printers.cpp 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention 3 rokov pred
Printers.h cd25dbf71f Removed MCore::Quaternion AZ::Quaternion comparison tests 3 rokov pred
QuaternionParameterTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
RagdollCommandTests.cpp 4767d2a891 Fix unit test 3 rokov pred
RandomMotionSelectionTests.cpp 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention 3 rokov pred
RenderBackendManagerTests.cpp 6a5bea01b5 Added Support For Raytracing Against Skinned Meshes (#16647) 1 rok pred
SelectionListTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 rokov pred
SimpleMotionComponentBusTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
SimulatedObjectCommandTests.cpp 4767d2a891 Fix unit test 3 rokov pred
SimulatedObjectModelTests.cpp 4767d2a891 Fix unit test 3 rokov pred
SimulatedObjectPipelineTests.cpp 224bd24a0c EMFX | remove baseObject and renamed MemoryObject to RefCounted (#17717) 8 mesiacov pred
SimulatedObjectSerializeTests.cpp 4767d2a891 Fix unit test 3 rokov pred
SimulatedObjectSetupTests.cpp e6c11e62a3 Remove empty `SetUp()`, `TearDown()`, ctor and dtor methods from test fixtures 2 rokov pred
SkeletalLODTests.cpp 4767d2a891 Fix unit test 3 rokov pred
SkeletonNodeSearchTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
SyncingSystemTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
SystemComponentFixture.h 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
SystemComponentTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 rokov pred
TransformUnitTests.cpp 883b468153 chore(EmotionFX): update AzEulerAnglesToAzQuat with AZ::Quaternion::CreateFromEulerAnglesRadians (#10508) 2 rokov pred
UniformMotionDataTests.cpp 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention 3 rokov pred
Vector2ToVector3CompatibilityTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred
Vector3ParameterTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 rok pred