.. |
Bugs
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6769bb8e31
EMotion FX: Adapting editor automated tests to the motion and motion set window consolidation
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2 年 前 |
Editor
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40cde772e6
Fixes the bug causing asset browser to be unable to delete/move/etc. (#17568)
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9 ヶ月 前 |
Game
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f648cb1fd8
Update the FileIO Aliases (#4186)
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3 年 前 |
Integration
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e0e4cbdeb7
Remove the MemoryComponent
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1 年間 前 |
MCore
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576a178458
refactor: remove AABB from MCore
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1 年間 前 |
Mocks
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152bc0a185
remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530)
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1 年間 前 |
Prefabs
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657c11d13e
Remove -Wno-unused-but-set-variable suppression for GCC (#7363)
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2 年 前 |
ProvidesUI
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
TestAssetCode
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224bd24a0c
EMFX | remove baseObject and renamed MemoryObject to RefCounted (#17717)
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7 ヶ月 前 |
TestAssets
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733dc31518
Fixed emfx unit tests
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3 年 前 |
UI
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
ActorBuilderTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
ActorBusTests.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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3 年 前 |
ActorComponentBusTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
ActorFixture.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
ActorFixture.h
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4d2f65c4d8
code review feedback 2
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3 年 前 |
ActorInstanceCommandTests.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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3 年 前 |
AdditiveMotionSamplingTests.cpp
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4767d2a891
Fix unit test
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3 年 前 |
AnimAudioComponentTests.cpp
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d988788b97
replace AZ_CRC with AZ_CRC_CE and remove some unused physics services
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2 年 前 |
AnimGraphActionCommandTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
AnimGraphActionTests.cpp
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bf1bcdbdb4
EMFX: Add Simple State Action (#13915)
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1 年間 前 |
AnimGraphCommandTests.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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3 年 前 |
AnimGraphComponentBusTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
AnimGraphCopyPasteTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
AnimGraphDeferredInitTests.cpp
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4767d2a891
Fix unit test
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3 年 前 |
AnimGraphEventHandlerCounter.cpp
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152bc0a185
remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530)
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1 年間 前 |
AnimGraphEventHandlerCounter.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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3 年 前 |
AnimGraphEventTests.cpp
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098005afbc
AZStd::basic_string improvements (#6438)
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2 年 前 |
AnimGraphFixture.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
AnimGraphFixture.h
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
AnimGraphFuzzTests.cpp
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e2b12db2c5
reduce setup of emfx fuzz tests (#8806)
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2 年 前 |
AnimGraphHubNodeTests.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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3 年 前 |
AnimGraphLoadingTests.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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3 年 前 |
AnimGraphMotionConditionTests.cpp
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a8a3fa7253
Typeinfo simplification (#14824)
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1 年間 前 |
AnimGraphMotionNodeTests.cpp
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9e076db1fe
[EMotion FX] In-place option isn't working correctly (#5743)
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3 年 前 |
AnimGraphNetworkingBusTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
AnimGraphNodeEventFilterTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
AnimGraphNodeGroupTests.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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3 年 前 |
AnimGraphNodeProcessingTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
AnimGraphParameterActionTests.cpp
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4034195bdc
Convert EMotionFX runtime uint32 -> size_t
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3 年 前 |
AnimGraphParameterCommandsTests.cpp
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8b652c8f94
Add AZ_CLASS_ALLOCATOR macros to subclasses as appropriate
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1 年間 前 |
AnimGraphParameterConditionCommandTests.cpp
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4034195bdc
Convert EMotionFX runtime uint32 -> size_t
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3 年 前 |
AnimGraphParameterConditionTests.cpp
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8b652c8f94
Add AZ_CLASS_ALLOCATOR macros to subclasses as appropriate
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1 年間 前 |
AnimGraphRefCountTests.cpp
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098005afbc
AZStd::basic_string improvements (#6438)
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2 年 前 |
AnimGraphReferenceNodeTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
AnimGraphStateMachineInterruptionTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
AnimGraphStateMachineSyncTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
AnimGraphStateMachineTests.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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3 年 前 |
AnimGraphSyncTrackTests.cpp
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1837d05169
Rename EMotionFX class members to follow the `m_` naming convention
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3 年 前 |
AnimGraphTagConditionTests.cpp
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4034195bdc
Convert EMotionFX runtime uint32 -> size_t
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3 年 前 |
AnimGraphTransitionCommandTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
AnimGraphTransitionConditionCommandTests.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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3 年 前 |
AnimGraphTransitionConditionFixture.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
AnimGraphTransitionConditionFixture.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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3 年 前 |
AnimGraphTransitionConditionTests.cpp
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1837d05169
Rename EMotionFX class members to follow the `m_` naming convention
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3 年 前 |
AnimGraphTransitionFixture.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
AnimGraphTransitionFixture.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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3 年 前 |
AnimGraphTransitionTests.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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3 年 前 |
AnimGraphVector2ConditionTests.cpp
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4034195bdc
Convert EMotionFX runtime uint32 -> size_t
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3 年 前 |
AutoSkeletonLODTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
BlendSpaceFixture.cpp
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8b652c8f94
Add AZ_CLASS_ALLOCATOR macros to subclasses as appropriate
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1 年間 前 |
BlendSpaceFixture.h
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8b652c8f94
Add AZ_CLASS_ALLOCATOR macros to subclasses as appropriate
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1 年間 前 |
BlendSpaceTests.cpp
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71cc3a2568
Remove -Wno-comment warning suppression
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2 年 前 |
BlendTreeBlendNNodeTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
BlendTreeFloatConditionNodeTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
BlendTreeFloatConstantNodeTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
BlendTreeFloatMath1NodeTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
BlendTreeFootIKNodeTests.cpp
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4733b8b100
EMFX Raycasts optimization
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1 年間 前 |
BlendTreeMaskNodeTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
BlendTreeMirrorPoseNodeTests.cpp
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1837d05169
Rename EMotionFX class members to follow the `m_` naming convention
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3 年 前 |
BlendTreeMotionFrameNodeTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
BlendTreeParameterNodeTests.cpp
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0015a3dcb5
EMotion FX: Fixing editor automated tests
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2 年 前 |
BlendTreeRagdollNodeTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
BlendTreeRangeRemapperNodeTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
BlendTreeRotationLimitNodeTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
BlendTreeRotationMath2NodeTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
BlendTreeSimulatedObjectNodeTests.cpp
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1837d05169
Rename EMotionFX class members to follow the `m_` naming convention
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3 年 前 |
BlendTreeTransformNodeTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
BlendTreeTwoLinkIKNodeTests.cpp
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ea2f74dc0f
more fixes for Gems
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3 年 前 |
BoolLogicNodeTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
ColliderCommandTests.cpp
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4767d2a891
Fix unit test
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3 年 前 |
CommandAdjustSimulatedObjectTests.cpp
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8b652c8f94
Add AZ_CLASS_ALLOCATOR macros to subclasses as appropriate
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1 年間 前 |
CommandRemoveMotionTests.cpp
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5e4e61c0da
Gem filesystem alias support (#8125)
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2 年 前 |
D6JointLimitConfiguration.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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3 年 前 |
D6JointLimitConfiguration.h
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152bc0a185
remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530)
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1 年間 前 |
EMotionFXBuilderFixture.cpp
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c31f3362af
Remove AllocatorInstance::Create/Destroy calls
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1 年間 前 |
EMotionFXBuilderFixture.h
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152bc0a185
remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530)
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1 年間 前 |
EMotionFXBuilderTests.cpp
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aae0b82722
Re-enable the EMotionFX Editor tests on Linux
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2 年 前 |
EMotionFXTest.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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3 年 前 |
EmotionFXMathLibTests.cpp
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e6b9383470
feat: standardized math test cases for EmotionFX (#17716)
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7 ヶ月 前 |
EventManagerTests.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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3 年 前 |
InitSceneAPIFixture.h
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00bc87dfb8
Add "NoLoad" option for DynamicModuleHandle (#17696)
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8 ヶ月 前 |
JackGraphFixture.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
JackGraphFixture.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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3 年 前 |
KeyTrackLinearTests.cpp
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4034195bdc
Convert EMotionFX runtime uint32 -> size_t
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3 年 前 |
LeaderFollowerVersionTests.cpp
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d4988011aa
EMotion FX: Removed anim graph game controller settings
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2 年 前 |
MCoreSystemFixture.cpp
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05c122feab
Rename AllocatorsTestFixture to LeakDetectionFixture
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2 年 前 |
MCoreSystemFixture.h
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05c122feab
Rename AllocatorsTestFixture to LeakDetectionFixture
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2 年 前 |
Matchers.h
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d28fc46a53
Removes Matrix4 from Gems/EMotionFX
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2 年 前 |
MetaDataRuleTests.cpp
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e0e4cbdeb7
Remove the MemoryComponent
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1 年間 前 |
MorphSkinAttachmentTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
MorphTargetPipelineTests.cpp
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e0e4cbdeb7
Remove the MemoryComponent
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1 年間 前 |
MorphTargetRuntimeTests.cpp
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1837d05169
Rename EMotionFX class members to follow the `m_` naming convention
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3 年 前 |
MotionDataTests.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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3 年 前 |
MotionEventCommandTests.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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3 年 前 |
MotionEventTrackTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
MotionExtractionBusTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
MotionExtractionTests.cpp
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1837d05169
Rename EMotionFX class members to follow the `m_` naming convention
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3 年 前 |
MotionInstanceTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
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1 年間 前 |
MotionLayerSystemTests.cpp
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e7f3d3e3b1
EMotion FX: Simple motion component blend out time not working (+some more fixes) (#7772)
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2 年 前 |
MultiThreadSchedulerTests.cpp
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4767d2a891
Fix unit test
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3 年 前 |
NonUniformMotionDataTests.cpp
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71cc3a2568
Remove -Wno-comment warning suppression
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2 年 前 |
PhysicsSetupUtils.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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3 年 前 |
PhysicsSetupUtils.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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3 年 前 |
PoseTests.cpp
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224bd24a0c
EMFX | remove baseObject and renamed MemoryObject to RefCounted (#17717)
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7 ヶ月 前 |
Printers.cpp
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1837d05169
Rename EMotionFX class members to follow the `m_` naming convention
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3 年 前 |
Printers.h
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cd25dbf71f
Removed MCore::Quaternion AZ::Quaternion comparison tests
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3 年 前 |
QuaternionParameterTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
|
1 年間 前 |
RagdollCommandTests.cpp
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4767d2a891
Fix unit test
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3 年 前 |
RandomMotionSelectionTests.cpp
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1837d05169
Rename EMotionFX class members to follow the `m_` naming convention
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3 年 前 |
RenderBackendManagerTests.cpp
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6a5bea01b5
Added Support For Raytracing Against Skinned Meshes (#16647)
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1 年間 前 |
SelectionListTests.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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3 年 前 |
SimpleMotionComponentBusTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
|
1 年間 前 |
SimulatedObjectCommandTests.cpp
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4767d2a891
Fix unit test
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3 年 前 |
SimulatedObjectModelTests.cpp
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4767d2a891
Fix unit test
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3 年 前 |
SimulatedObjectPipelineTests.cpp
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224bd24a0c
EMFX | remove baseObject and renamed MemoryObject to RefCounted (#17717)
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7 ヶ月 前 |
SimulatedObjectSerializeTests.cpp
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4767d2a891
Fix unit test
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3 年 前 |
SimulatedObjectSetupTests.cpp
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e6c11e62a3
Remove empty `SetUp()`, `TearDown()`, ctor and dtor methods from test fixtures
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2 年 前 |
SkeletalLODTests.cpp
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4767d2a891
Fix unit test
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3 年 前 |
SkeletonNodeSearchTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
|
1 年間 前 |
SyncingSystemTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
|
1 年間 前 |
SystemComponentFixture.h
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
|
1 年間 前 |
SystemComponentTests.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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3 年 前 |
TransformUnitTests.cpp
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883b468153
chore(EmotionFX): update AzEulerAnglesToAzQuat with AZ::Quaternion::CreateFromEulerAnglesRadians (#10508)
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2 年 前 |
UniformMotionDataTests.cpp
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1837d05169
Rename EMotionFX class members to follow the `m_` naming convention
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3 年 前 |
Vector2ToVector3CompatibilityTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
|
1 年間 前 |
Vector3ParameterTests.cpp
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99c7fca8f1
Optimize the SceneNodeSelectionList implementation (#16593)
|
1 年間 前 |