Michael Pollind e6b9383470 feat: standardized math test cases for EmotionFX (#17716) 7 ヶ月 前
..
Bugs 6769bb8e31 EMotion FX: Adapting editor automated tests to the motion and motion set window consolidation 2 年 前
Editor 40cde772e6 Fixes the bug causing asset browser to be unable to delete/move/etc. (#17568) 9 ヶ月 前
Game f648cb1fd8 Update the FileIO Aliases (#4186) 3 年 前
Integration e0e4cbdeb7 Remove the MemoryComponent 1 年間 前
MCore 576a178458 refactor: remove AABB from MCore 1 年間 前
Mocks 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 1 年間 前
Prefabs 657c11d13e Remove -Wno-unused-but-set-variable suppression for GCC (#7363) 2 年 前
ProvidesUI 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
TestAssetCode 224bd24a0c EMFX | remove baseObject and renamed MemoryObject to RefCounted (#17717) 7 ヶ月 前
TestAssets 733dc31518 Fixed emfx unit tests 3 年 前
UI 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
ActorBuilderTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
ActorBusTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 年 前
ActorComponentBusTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
ActorFixture.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
ActorFixture.h 4d2f65c4d8 code review feedback 2 3 年 前
ActorInstanceCommandTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 年 前
AdditiveMotionSamplingTests.cpp 4767d2a891 Fix unit test 3 年 前
AnimAudioComponentTests.cpp d988788b97 replace AZ_CRC with AZ_CRC_CE and remove some unused physics services 2 年 前
AnimGraphActionCommandTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
AnimGraphActionTests.cpp bf1bcdbdb4 EMFX: Add Simple State Action (#13915) 1 年間 前
AnimGraphCommandTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 年 前
AnimGraphComponentBusTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
AnimGraphCopyPasteTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
AnimGraphDeferredInitTests.cpp 4767d2a891 Fix unit test 3 年 前
AnimGraphEventHandlerCounter.cpp 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 1 年間 前
AnimGraphEventHandlerCounter.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 年 前
AnimGraphEventTests.cpp 098005afbc AZStd::basic_string improvements (#6438) 2 年 前
AnimGraphFixture.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
AnimGraphFixture.h 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
AnimGraphFuzzTests.cpp e2b12db2c5 reduce setup of emfx fuzz tests (#8806) 2 年 前
AnimGraphHubNodeTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 年 前
AnimGraphLoadingTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 年 前
AnimGraphMotionConditionTests.cpp a8a3fa7253 Typeinfo simplification (#14824) 1 年間 前
AnimGraphMotionNodeTests.cpp 9e076db1fe [EMotion FX] In-place option isn't working correctly (#5743) 3 年 前
AnimGraphNetworkingBusTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
AnimGraphNodeEventFilterTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
AnimGraphNodeGroupTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 年 前
AnimGraphNodeProcessingTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
AnimGraphParameterActionTests.cpp 4034195bdc Convert EMotionFX runtime uint32 -> size_t 3 年 前
AnimGraphParameterCommandsTests.cpp 8b652c8f94 Add AZ_CLASS_ALLOCATOR macros to subclasses as appropriate 1 年間 前
AnimGraphParameterConditionCommandTests.cpp 4034195bdc Convert EMotionFX runtime uint32 -> size_t 3 年 前
AnimGraphParameterConditionTests.cpp 8b652c8f94 Add AZ_CLASS_ALLOCATOR macros to subclasses as appropriate 1 年間 前
AnimGraphRefCountTests.cpp 098005afbc AZStd::basic_string improvements (#6438) 2 年 前
AnimGraphReferenceNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
AnimGraphStateMachineInterruptionTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
AnimGraphStateMachineSyncTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
AnimGraphStateMachineTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 年 前
AnimGraphSyncTrackTests.cpp 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention 3 年 前
AnimGraphTagConditionTests.cpp 4034195bdc Convert EMotionFX runtime uint32 -> size_t 3 年 前
AnimGraphTransitionCommandTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
AnimGraphTransitionConditionCommandTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 年 前
AnimGraphTransitionConditionFixture.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
AnimGraphTransitionConditionFixture.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 年 前
AnimGraphTransitionConditionTests.cpp 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention 3 年 前
AnimGraphTransitionFixture.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
AnimGraphTransitionFixture.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 年 前
AnimGraphTransitionTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 年 前
AnimGraphVector2ConditionTests.cpp 4034195bdc Convert EMotionFX runtime uint32 -> size_t 3 年 前
AutoSkeletonLODTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
BlendSpaceFixture.cpp 8b652c8f94 Add AZ_CLASS_ALLOCATOR macros to subclasses as appropriate 1 年間 前
BlendSpaceFixture.h 8b652c8f94 Add AZ_CLASS_ALLOCATOR macros to subclasses as appropriate 1 年間 前
BlendSpaceTests.cpp 71cc3a2568 Remove -Wno-comment warning suppression 2 年 前
BlendTreeBlendNNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
BlendTreeFloatConditionNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
BlendTreeFloatConstantNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
BlendTreeFloatMath1NodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
BlendTreeFootIKNodeTests.cpp 4733b8b100 EMFX Raycasts optimization 1 年間 前
BlendTreeMaskNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
BlendTreeMirrorPoseNodeTests.cpp 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention 3 年 前
BlendTreeMotionFrameNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
BlendTreeParameterNodeTests.cpp 0015a3dcb5 EMotion FX: Fixing editor automated tests 2 年 前
BlendTreeRagdollNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
BlendTreeRangeRemapperNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
BlendTreeRotationLimitNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
BlendTreeRotationMath2NodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
BlendTreeSimulatedObjectNodeTests.cpp 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention 3 年 前
BlendTreeTransformNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
BlendTreeTwoLinkIKNodeTests.cpp ea2f74dc0f more fixes for Gems 3 年 前
BoolLogicNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
ColliderCommandTests.cpp 4767d2a891 Fix unit test 3 年 前
CommandAdjustSimulatedObjectTests.cpp 8b652c8f94 Add AZ_CLASS_ALLOCATOR macros to subclasses as appropriate 1 年間 前
CommandRemoveMotionTests.cpp 5e4e61c0da Gem filesystem alias support (#8125) 2 年 前
D6JointLimitConfiguration.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 年 前
D6JointLimitConfiguration.h 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 1 年間 前
EMotionFXBuilderFixture.cpp c31f3362af Remove AllocatorInstance::Create/Destroy calls 1 年間 前
EMotionFXBuilderFixture.h 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 1 年間 前
EMotionFXBuilderTests.cpp aae0b82722 Re-enable the EMotionFX Editor tests on Linux 2 年 前
EMotionFXTest.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 年 前
EmotionFXMathLibTests.cpp e6b9383470 feat: standardized math test cases for EmotionFX (#17716) 7 ヶ月 前
EventManagerTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 年 前
InitSceneAPIFixture.h 00bc87dfb8 Add "NoLoad" option for DynamicModuleHandle (#17696) 8 ヶ月 前
JackGraphFixture.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
JackGraphFixture.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 年 前
KeyTrackLinearTests.cpp 4034195bdc Convert EMotionFX runtime uint32 -> size_t 3 年 前
LeaderFollowerVersionTests.cpp d4988011aa EMotion FX: Removed anim graph game controller settings 2 年 前
MCoreSystemFixture.cpp 05c122feab Rename AllocatorsTestFixture to LeakDetectionFixture 2 年 前
MCoreSystemFixture.h 05c122feab Rename AllocatorsTestFixture to LeakDetectionFixture 2 年 前
Matchers.h d28fc46a53 Removes Matrix4 from Gems/EMotionFX 2 年 前
MetaDataRuleTests.cpp e0e4cbdeb7 Remove the MemoryComponent 1 年間 前
MorphSkinAttachmentTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
MorphTargetPipelineTests.cpp e0e4cbdeb7 Remove the MemoryComponent 1 年間 前
MorphTargetRuntimeTests.cpp 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention 3 年 前
MotionDataTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 年 前
MotionEventCommandTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 年 前
MotionEventTrackTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
MotionExtractionBusTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
MotionExtractionTests.cpp 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention 3 年 前
MotionInstanceTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
MotionLayerSystemTests.cpp e7f3d3e3b1 EMotion FX: Simple motion component blend out time not working (+some more fixes) (#7772) 2 年 前
MultiThreadSchedulerTests.cpp 4767d2a891 Fix unit test 3 年 前
NonUniformMotionDataTests.cpp 71cc3a2568 Remove -Wno-comment warning suppression 2 年 前
PhysicsSetupUtils.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 年 前
PhysicsSetupUtils.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 年 前
PoseTests.cpp 224bd24a0c EMFX | remove baseObject and renamed MemoryObject to RefCounted (#17717) 7 ヶ月 前
Printers.cpp 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention 3 年 前
Printers.h cd25dbf71f Removed MCore::Quaternion AZ::Quaternion comparison tests 3 年 前
QuaternionParameterTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
RagdollCommandTests.cpp 4767d2a891 Fix unit test 3 年 前
RandomMotionSelectionTests.cpp 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention 3 年 前
RenderBackendManagerTests.cpp 6a5bea01b5 Added Support For Raytracing Against Skinned Meshes (#16647) 1 年間 前
SelectionListTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 年 前
SimpleMotionComponentBusTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
SimulatedObjectCommandTests.cpp 4767d2a891 Fix unit test 3 年 前
SimulatedObjectModelTests.cpp 4767d2a891 Fix unit test 3 年 前
SimulatedObjectPipelineTests.cpp 224bd24a0c EMFX | remove baseObject and renamed MemoryObject to RefCounted (#17717) 7 ヶ月 前
SimulatedObjectSerializeTests.cpp 4767d2a891 Fix unit test 3 年 前
SimulatedObjectSetupTests.cpp e6c11e62a3 Remove empty `SetUp()`, `TearDown()`, ctor and dtor methods from test fixtures 2 年 前
SkeletalLODTests.cpp 4767d2a891 Fix unit test 3 年 前
SkeletonNodeSearchTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
SyncingSystemTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
SystemComponentFixture.h 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
SystemComponentTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 年 前
TransformUnitTests.cpp 883b468153 chore(EmotionFX): update AzEulerAnglesToAzQuat with AZ::Quaternion::CreateFromEulerAnglesRadians (#10508) 2 年 前
UniformMotionDataTests.cpp 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention 3 年 前
Vector2ToVector3CompatibilityTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前
Vector3ParameterTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 年間 前