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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <EMotionFX/Source/PhysicsSetup.h>
- namespace EMotionFX
- {
- class Actor;
- class PhysicsSetupUtils
- {
- public:
- static size_t CountColliders(const Actor* actor, PhysicsSetup::ColliderConfigType colliderConfigType, bool ignoreShapeType = true, Physics::ShapeType shapeTypeToCount = Physics::ShapeType::Box);
- };
- }
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