Michael Pollind e6b9383470 feat: standardized math test cases for EmotionFX (#17716) 7 meses atrás
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Bugs 6769bb8e31 EMotion FX: Adapting editor automated tests to the motion and motion set window consolidation 2 anos atrás
Editor 40cde772e6 Fixes the bug causing asset browser to be unable to delete/move/etc. (#17568) 9 meses atrás
Game f648cb1fd8 Update the FileIO Aliases (#4186) 3 anos atrás
Integration e0e4cbdeb7 Remove the MemoryComponent 1 ano atrás
MCore 576a178458 refactor: remove AABB from MCore 1 ano atrás
Mocks 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 1 ano atrás
Prefabs 657c11d13e Remove -Wno-unused-but-set-variable suppression for GCC (#7363) 2 anos atrás
ProvidesUI 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
TestAssetCode 224bd24a0c EMFX | remove baseObject and renamed MemoryObject to RefCounted (#17717) 7 meses atrás
TestAssets 733dc31518 Fixed emfx unit tests 3 anos atrás
UI 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
ActorBuilderTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
ActorBusTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 anos atrás
ActorComponentBusTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
ActorFixture.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
ActorFixture.h 4d2f65c4d8 code review feedback 2 3 anos atrás
ActorInstanceCommandTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 anos atrás
AdditiveMotionSamplingTests.cpp 4767d2a891 Fix unit test 3 anos atrás
AnimAudioComponentTests.cpp d988788b97 replace AZ_CRC with AZ_CRC_CE and remove some unused physics services 2 anos atrás
AnimGraphActionCommandTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
AnimGraphActionTests.cpp bf1bcdbdb4 EMFX: Add Simple State Action (#13915) 1 ano atrás
AnimGraphCommandTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 anos atrás
AnimGraphComponentBusTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
AnimGraphCopyPasteTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
AnimGraphDeferredInitTests.cpp 4767d2a891 Fix unit test 3 anos atrás
AnimGraphEventHandlerCounter.cpp 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 1 ano atrás
AnimGraphEventHandlerCounter.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 anos atrás
AnimGraphEventTests.cpp 098005afbc AZStd::basic_string improvements (#6438) 2 anos atrás
AnimGraphFixture.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
AnimGraphFixture.h 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
AnimGraphFuzzTests.cpp e2b12db2c5 reduce setup of emfx fuzz tests (#8806) 2 anos atrás
AnimGraphHubNodeTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 anos atrás
AnimGraphLoadingTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 anos atrás
AnimGraphMotionConditionTests.cpp a8a3fa7253 Typeinfo simplification (#14824) 1 ano atrás
AnimGraphMotionNodeTests.cpp 9e076db1fe [EMotion FX] In-place option isn't working correctly (#5743) 3 anos atrás
AnimGraphNetworkingBusTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
AnimGraphNodeEventFilterTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
AnimGraphNodeGroupTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 anos atrás
AnimGraphNodeProcessingTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
AnimGraphParameterActionTests.cpp 4034195bdc Convert EMotionFX runtime uint32 -> size_t 3 anos atrás
AnimGraphParameterCommandsTests.cpp 8b652c8f94 Add AZ_CLASS_ALLOCATOR macros to subclasses as appropriate 1 ano atrás
AnimGraphParameterConditionCommandTests.cpp 4034195bdc Convert EMotionFX runtime uint32 -> size_t 3 anos atrás
AnimGraphParameterConditionTests.cpp 8b652c8f94 Add AZ_CLASS_ALLOCATOR macros to subclasses as appropriate 1 ano atrás
AnimGraphRefCountTests.cpp 098005afbc AZStd::basic_string improvements (#6438) 2 anos atrás
AnimGraphReferenceNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
AnimGraphStateMachineInterruptionTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
AnimGraphStateMachineSyncTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
AnimGraphStateMachineTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 anos atrás
AnimGraphSyncTrackTests.cpp 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention 3 anos atrás
AnimGraphTagConditionTests.cpp 4034195bdc Convert EMotionFX runtime uint32 -> size_t 3 anos atrás
AnimGraphTransitionCommandTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
AnimGraphTransitionConditionCommandTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 anos atrás
AnimGraphTransitionConditionFixture.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
AnimGraphTransitionConditionFixture.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 anos atrás
AnimGraphTransitionConditionTests.cpp 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention 3 anos atrás
AnimGraphTransitionFixture.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
AnimGraphTransitionFixture.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 anos atrás
AnimGraphTransitionTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 anos atrás
AnimGraphVector2ConditionTests.cpp 4034195bdc Convert EMotionFX runtime uint32 -> size_t 3 anos atrás
AutoSkeletonLODTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
BlendSpaceFixture.cpp 8b652c8f94 Add AZ_CLASS_ALLOCATOR macros to subclasses as appropriate 1 ano atrás
BlendSpaceFixture.h 8b652c8f94 Add AZ_CLASS_ALLOCATOR macros to subclasses as appropriate 1 ano atrás
BlendSpaceTests.cpp 71cc3a2568 Remove -Wno-comment warning suppression 2 anos atrás
BlendTreeBlendNNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
BlendTreeFloatConditionNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
BlendTreeFloatConstantNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
BlendTreeFloatMath1NodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
BlendTreeFootIKNodeTests.cpp 4733b8b100 EMFX Raycasts optimization 1 ano atrás
BlendTreeMaskNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
BlendTreeMirrorPoseNodeTests.cpp 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention 3 anos atrás
BlendTreeMotionFrameNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
BlendTreeParameterNodeTests.cpp 0015a3dcb5 EMotion FX: Fixing editor automated tests 2 anos atrás
BlendTreeRagdollNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
BlendTreeRangeRemapperNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
BlendTreeRotationLimitNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
BlendTreeRotationMath2NodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
BlendTreeSimulatedObjectNodeTests.cpp 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention 3 anos atrás
BlendTreeTransformNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
BlendTreeTwoLinkIKNodeTests.cpp ea2f74dc0f more fixes for Gems 3 anos atrás
BoolLogicNodeTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
ColliderCommandTests.cpp 4767d2a891 Fix unit test 3 anos atrás
CommandAdjustSimulatedObjectTests.cpp 8b652c8f94 Add AZ_CLASS_ALLOCATOR macros to subclasses as appropriate 1 ano atrás
CommandRemoveMotionTests.cpp 5e4e61c0da Gem filesystem alias support (#8125) 2 anos atrás
D6JointLimitConfiguration.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 anos atrás
D6JointLimitConfiguration.h 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 1 ano atrás
EMotionFXBuilderFixture.cpp c31f3362af Remove AllocatorInstance::Create/Destroy calls 1 ano atrás
EMotionFXBuilderFixture.h 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 1 ano atrás
EMotionFXBuilderTests.cpp aae0b82722 Re-enable the EMotionFX Editor tests on Linux 2 anos atrás
EMotionFXTest.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 anos atrás
EmotionFXMathLibTests.cpp e6b9383470 feat: standardized math test cases for EmotionFX (#17716) 7 meses atrás
EventManagerTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 anos atrás
InitSceneAPIFixture.h 00bc87dfb8 Add "NoLoad" option for DynamicModuleHandle (#17696) 8 meses atrás
JackGraphFixture.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
JackGraphFixture.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 anos atrás
KeyTrackLinearTests.cpp 4034195bdc Convert EMotionFX runtime uint32 -> size_t 3 anos atrás
LeaderFollowerVersionTests.cpp d4988011aa EMotion FX: Removed anim graph game controller settings 2 anos atrás
MCoreSystemFixture.cpp 05c122feab Rename AllocatorsTestFixture to LeakDetectionFixture 2 anos atrás
MCoreSystemFixture.h 05c122feab Rename AllocatorsTestFixture to LeakDetectionFixture 2 anos atrás
Matchers.h d28fc46a53 Removes Matrix4 from Gems/EMotionFX 2 anos atrás
MetaDataRuleTests.cpp e0e4cbdeb7 Remove the MemoryComponent 1 ano atrás
MorphSkinAttachmentTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
MorphTargetPipelineTests.cpp e0e4cbdeb7 Remove the MemoryComponent 1 ano atrás
MorphTargetRuntimeTests.cpp 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention 3 anos atrás
MotionDataTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 anos atrás
MotionEventCommandTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 anos atrás
MotionEventTrackTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
MotionExtractionBusTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
MotionExtractionTests.cpp 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention 3 anos atrás
MotionInstanceTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
MotionLayerSystemTests.cpp e7f3d3e3b1 EMotion FX: Simple motion component blend out time not working (+some more fixes) (#7772) 2 anos atrás
MultiThreadSchedulerTests.cpp 4767d2a891 Fix unit test 3 anos atrás
NonUniformMotionDataTests.cpp 71cc3a2568 Remove -Wno-comment warning suppression 2 anos atrás
PhysicsSetupUtils.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 anos atrás
PhysicsSetupUtils.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 anos atrás
PoseTests.cpp 224bd24a0c EMFX | remove baseObject and renamed MemoryObject to RefCounted (#17717) 7 meses atrás
Printers.cpp 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention 3 anos atrás
Printers.h cd25dbf71f Removed MCore::Quaternion AZ::Quaternion comparison tests 3 anos atrás
QuaternionParameterTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
RagdollCommandTests.cpp 4767d2a891 Fix unit test 3 anos atrás
RandomMotionSelectionTests.cpp 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention 3 anos atrás
RenderBackendManagerTests.cpp 6a5bea01b5 Added Support For Raytracing Against Skinned Meshes (#16647) 1 ano atrás
SelectionListTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 anos atrás
SimpleMotionComponentBusTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
SimulatedObjectCommandTests.cpp 4767d2a891 Fix unit test 3 anos atrás
SimulatedObjectModelTests.cpp 4767d2a891 Fix unit test 3 anos atrás
SimulatedObjectPipelineTests.cpp 224bd24a0c EMFX | remove baseObject and renamed MemoryObject to RefCounted (#17717) 7 meses atrás
SimulatedObjectSerializeTests.cpp 4767d2a891 Fix unit test 3 anos atrás
SimulatedObjectSetupTests.cpp e6c11e62a3 Remove empty `SetUp()`, `TearDown()`, ctor and dtor methods from test fixtures 2 anos atrás
SkeletalLODTests.cpp 4767d2a891 Fix unit test 3 anos atrás
SkeletonNodeSearchTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
SyncingSystemTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
SystemComponentFixture.h 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
SystemComponentTests.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 anos atrás
TransformUnitTests.cpp 883b468153 chore(EmotionFX): update AzEulerAnglesToAzQuat with AZ::Quaternion::CreateFromEulerAnglesRadians (#10508) 2 anos atrás
UniformMotionDataTests.cpp 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention 3 anos atrás
Vector2ToVector3CompatibilityTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás
Vector3ParameterTests.cpp 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 ano atrás