.. |
doc_classes
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059ddc41a0
[macOS export] Add support for privacy manifest configuration.
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6 months ago |
export
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86b72d9215
Merge pull request #91377 from bruvzg/macos_privacy
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6 months ago |
README.md
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4c1f11944e
Update all outdated online documentation links
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1 year ago |
SCsub
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8116d70d4b
SCons: Convert remaining `run_in_subprocess` to `env.Run`
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8 months ago |
crash_handler_macos.h
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d95794ec8a
One Copyright Update to rule them all
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1 year ago |
crash_handler_macos.mm
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b990cb95a9
[macOS] Add SIGTRAP to the crash handler.
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9 months ago |
detect.py
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e0e8ce1fc0
SCons: Colorize warnings/errors during generation
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6 months ago |
dir_access_macos.h
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97bcd8a631
Add method to check if filesystem is case sensitive.
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1 year ago |
dir_access_macos.mm
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d2e0544e0a
[macOS] Add null checks for `NSString stringWithUTF8String`.
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8 months ago |
display_server_macos.h
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e5205e589f
[StatusIndicator] Add method to get indicator icon screen rect.
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6 months ago |
display_server_macos.mm
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fc08eca524
DisplayServer: Avoid deadlocks while issuing input events and recursive main loop iterations
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6 months ago |
gl_manager_macos_angle.h
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1887a9df19
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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1 year ago |
gl_manager_macos_angle.mm
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d48524a3f4
[macOS] Switch ANGLE backend to ANGLE over OpenGL, switch default compatibility renderer back to native.
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11 months ago |
gl_manager_macos_legacy.h
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c28f5901c7
Polish interaction between windowing, input and rendering
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7 months ago |
gl_manager_macos_legacy.mm
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c28f5901c7
Polish interaction between windowing, input and rendering
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7 months ago |
godot_application.h
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daad4aed62
Cleanup and unify keyboard input.
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1 year ago |
godot_application.mm
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e15a2ff1db
[macOS] Fix some deprecation warnings.
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8 months ago |
godot_application_delegate.h
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deffe6a3be
[macOS] Add support for native help menu search callbacks, integrate editor help.
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9 months ago |
godot_application_delegate.mm
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c65a667924
Move `global_menu_*` methods to a separate `NativeMenu` class.
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8 months ago |
godot_button_view.h
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d95794ec8a
One Copyright Update to rule them all
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1 year ago |
godot_button_view.mm
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d95794ec8a
One Copyright Update to rule them all
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1 year ago |
godot_content_view.h
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8c22836532
[macOS] Handle Trackpad / Magic Mouse swipe events and simulate XBUTTON1 / XBUTTON2 buttons.
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10 months ago |
godot_content_view.mm
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31e7ee63f2
Fix unsafe uses of `Callable.is_null()`
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6 months ago |
godot_main_macos.mm
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65f68fda54
Fix `EXIT_SUCCESS` on MacOS
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7 months ago |
godot_menu_delegate.h
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d95794ec8a
One Copyright Update to rule them all
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1 year ago |
godot_menu_delegate.mm
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c65a667924
Move `global_menu_*` methods to a separate `NativeMenu` class.
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8 months ago |
godot_menu_item.h
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c65a667924
Move `global_menu_*` methods to a separate `NativeMenu` class.
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8 months ago |
godot_menu_item.mm
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d95794ec8a
One Copyright Update to rule them all
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1 year ago |
godot_open_save_delegate.h
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a8f521bcad
[Native File Dialog] Add support for adding custom options to the dialogs.
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9 months ago |
godot_open_save_delegate.mm
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e667dc2d59
[macOS] Fix native file dialog with empty filter list.
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6 months ago |
godot_status_item.h
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0587a1d217
[StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly.
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7 months ago |
godot_status_item.mm
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0587a1d217
[StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly.
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7 months ago |
godot_window.h
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d95794ec8a
One Copyright Update to rule them all
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1 year ago |
godot_window.mm
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fe2d9e5bdf
[macOS] Fix IME focus in popup windows.
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1 year ago |
godot_window_delegate.h
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d95794ec8a
One Copyright Update to rule them all
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1 year ago |
godot_window_delegate.mm
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31e7ee63f2
Fix unsafe uses of `Callable.is_null()`
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6 months ago |
joypad_macos.h
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07313a08f4
Migrate macos controller API to GameController.h
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8 months ago |
joypad_macos.mm
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77e92dda0f
[macOS] Enable input from controllers in the background.
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8 months ago |
key_mapping_macos.h
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8406e60522
Add InputEventKey.location to tell left from right
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9 months ago |
key_mapping_macos.mm
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8406e60522
Add InputEventKey.location to tell left from right
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9 months ago |
macos_terminal_logger.h
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d95794ec8a
One Copyright Update to rule them all
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1 year ago |
macos_terminal_logger.mm
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d95794ec8a
One Copyright Update to rule them all
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1 year ago |
native_menu_macos.h
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85062e37ef
Merge pull request #89588 from bruvzg/status_ind_menu_direct
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6 months ago |
native_menu_macos.mm
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85062e37ef
Merge pull request #89588 from bruvzg/status_ind_menu_direct
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6 months ago |
os_macos.h
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764de7fe31
Collapse the gdextension arguments into the `GDExtensionData` struct
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6 months ago |
os_macos.mm
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764de7fe31
Collapse the gdextension arguments into the `GDExtensionData` struct
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6 months ago |
platform_config.h
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07313a08f4
Migrate macos controller API to GameController.h
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8 months ago |
platform_gl.h
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1887a9df19
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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1 year ago |
platform_macos_builders.py
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5a6e3cbcb0
SCons: Remove `run_in_subprocess` dependency
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8 months ago |
rendering_context_driver_vulkan_macos.h
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f458943455
[macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension.
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9 months ago |
rendering_context_driver_vulkan_macos.mm
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f458943455
[macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension.
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9 months ago |
tts_macos.h
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92b9806dcc
Windows TTS: Use HashMap instead of RBMap for ids
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1 year ago |
tts_macos.mm
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d95794ec8a
One Copyright Update to rule them all
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1 year ago |