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- /**************************************************************************/
- /* godot_main_macos.mm */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "os_macos.h"
- #include "main/main.h"
- #include <string.h>
- #include <unistd.h>
- #if defined(SANITIZERS_ENABLED)
- #include <sys/resource.h>
- #endif
- int main(int argc, char **argv) {
- #if defined(VULKAN_ENABLED)
- // MoltenVK - enable full component swizzling support.
- setenv("MVK_CONFIG_FULL_IMAGE_VIEW_SWIZZLE", "1", 1);
- #endif
- #if defined(SANITIZERS_ENABLED)
- // Note: Set stack size to be at least 30 MB (vs 8 MB default) to avoid overflow, address sanitizer can increase stack usage up to 3 times.
- struct rlimit stack_lim = { 0x1E00000, 0x1E00000 };
- setrlimit(RLIMIT_STACK, &stack_lim);
- #endif
- int first_arg = 1;
- const char *dbg_arg = "-NSDocumentRevisionsDebugMode";
- for (int i = 0; i < argc; i++) {
- if (strcmp(dbg_arg, argv[i]) == 0) {
- first_arg = i + 2;
- }
- }
- OS_MacOS os;
- Error err;
- // We must override main when testing is enabled.
- TEST_MAIN_OVERRIDE
- @autoreleasepool {
- err = Main::setup(argv[0], argc - first_arg, &argv[first_arg]);
- }
- if (err != OK) {
- if (err == ERR_HELP) { // Returned by --help and --version, so success.
- return EXIT_SUCCESS;
- }
- return EXIT_FAILURE;
- }
- int ret;
- @autoreleasepool {
- ret = Main::start();
- }
- if (ret == EXIT_SUCCESS) {
- os.run();
- } else {
- os.set_exit_code(EXIT_FAILURE);
- }
- @autoreleasepool {
- Main::cleanup();
- }
- return os.get_exit_code();
- }
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