تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  YamaArashi fd2235e678 sync engine code with pokeyellow 8 سال پیش
  YamaArashi 7f34e28f24 remove address comments 8 سال پیش
  dannye 38065a744d No more W_ 9 سال پیش
  dannye f8a9c37a00 Use more lb 9 سال پیش
  YamaArashi 82512e4491 named animation functions/variables 9 سال پیش
  dannye ea9cc86949 Name sound effects 9 سال پیش
  YamaArashi 994c2cbf28 named wram variables 9 سال پیش
  YamaArashi 07dd705637 hall of fame / credits 9 سال پیش
  YamaArashi 01631a2e59 player animations, emotion bubbles, etc. 9 سال پیش
  dannye f702fc7840 Start using text predef macros 9 سال پیش
  U-Daniel-PC\Daniel cd649184f5 Rename/organize part 1 of 4 9 سال پیش
  yenatch a81487e9c6 Rename hVBlank* constants to h*. 10 سال پیش
  YamaArashi 2ed65d9c3e Commented/labelled misc functions 10 سال پیش
  YamaArashi 0c916aea33 Commented more sprite and map code 10 سال پیش
  YamaArashi 91793015e5 Labelled and commented mostly sprite-related things 10 سال پیش
  YamaArashi 59f0507e4c Labelled many functions/variables 10 سال پیش
  yenatch 53ae0e93fa Use monster struct macros in wram. Rename related labels for consistency. 10 سال پیش
  yenatch da0a72cdbf Use VRAM constants where applicable. 10 سال پیش
  yenatch 40c17c906b Remove most static wram addresses. Use labels instead. 10 سال پیش
  yenatch 8f8281fe6e Comment some more bank 0 functions. 10 سال پیش
  U-Fish-PC\Daniel 15427f5320 Pull a lot of engine out of main.asm 10 سال پیش