تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  YamaArashi fd2235e678 sync engine code with pokeyellow 8 سال پیش
  dannye 48e0125bd6 Remove some leftover address comments 8 سال پیش
  YamaArashi 7f34e28f24 remove address comments 8 سال پیش
  YamaArashi 132d036752 named more variables 9 سال پیش
  YamaArashi 64cfbcce7a commented SGB palette stuff 9 سال پیش
  YamaArashi 5d3b958763 named town map stuff 9 سال پیش
  YamaArashi f66a74b9fc comment slot machine 9 سال پیش
  YamaArashi 0996a964bd commented trade amim functions 9 سال پیش
  YamaArashi 332b7b3090 relabel and add comment 9 سال پیش
  YamaArashi 1115b4454d commented mon_party_sprites.asm 9 سال پیش
  YamaArashi 3fdb8a0d89 serial/trade/misc 9 سال پیش
  YamaArashi 0c916aea33 Commented more sprite and map code 10 سال پیش
  yenatch b36f793667 Use macros for predef calls/jumps instead of static ids. 10 سال پیش
  yenatch 38ac74f222 Remove generated "indirect jump" comments. 10 سال پیش
  yenatch 53ae0e93fa Use monster struct macros in wram. Rename related labels for consistency. 10 سال پیش
  yenatch da0a72cdbf Use VRAM constants where applicable. 10 سال پیش
  yenatch f16f07c5ca More wOAMBuffer references. 10 سال پیش
  yenatch 40c17c906b Remove most static wram addresses. Use labels instead. 10 سال پیش
  U-Fish-PC\Daniel 15427f5320 Pull a lot of engine out of main.asm 10 سال پیش