.. |
SCsub
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9f9ee0c813
SCons: Add unobtrusive type hints in SCons files
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8 months ago |
a_star.compat.inc
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aa1bbe1542
add partial path return option for astar
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1 year ago |
a_star.cpp
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963c20565b
Remove `OAHashMap`, in favour of `AHashMap`.
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1 week ago |
a_star.h
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963c20565b
Remove `OAHashMap`, in favour of `AHashMap`.
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1 week ago |
a_star_grid_2d.compat.inc
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aa1bbe1542
add partial path return option for astar
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1 year ago |
a_star_grid_2d.cpp
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94282d88f9
Core: Use `Math` namespace for constants
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2 months ago |
a_star_grid_2d.h
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324512e11c
Style: Replace header guards with `#pragma once`
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3 months ago |
aabb.cpp
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ed836df150
Make conversions from math types to `String` explicit, to avoid accidental conversions.
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3 days ago |
aabb.h
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ed836df150
Make conversions from math types to `String` explicit, to avoid accidental conversions.
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3 days ago |
audio_frame.h
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53608e3376
Merge pull request #104239 from Ivorforce/optimize-undenormalize
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1 month ago |
basis.cpp
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b957cf73ef
Optimized and exposed Basis::scaled_local.
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6 days ago |
basis.h
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ed836df150
Make conversions from math types to `String` explicit, to avoid accidental conversions.
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3 days ago |
bvh.h
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37415530d7
Un-support `force_trivial` parameter for `LocalVector`. Instead, users are reformatted to use `resize_uninitialized` to make it explicit that the resize does not initialize missing elements.
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2 weeks ago |
bvh_abb.h
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f09ee0171a
Style: Begin integrating simple `.clangd` fixes
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2 months ago |
bvh_cull.inc
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0d1e3893d9
Merge pull request #57630 from lawnjelly/bvh4_templated_checks
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3 years ago |
bvh_debug.inc
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158fcf107c
Fix some uses of float and real_t in core/math
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1 year ago |
bvh_integrity.inc
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3877ed73d0
Dynamic BVH broadphase in 2D & 3D Godot Physics
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4 years ago |
bvh_logic.inc
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e8a4b45ce4
Style: Add 19.1.0 LLVM options to `.clang-format`
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6 months ago |
bvh_misc.inc
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e8a4b45ce4
Style: Add 19.1.0 LLVM options to `.clang-format`
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6 months ago |
bvh_pair.inc
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240f510fa7
Core ubsan fixes
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5 months ago |
bvh_public.inc
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37415530d7
Un-support `force_trivial` parameter for `LocalVector`. Instead, users are reformatted to use `resize_uninitialized` to make it explicit that the resize does not initialize missing elements.
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2 weeks ago |
bvh_refit.inc
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e705aa4550
Fix not refitting upward from leaf nodes.
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1 year ago |
bvh_split.inc
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158fcf107c
Fix some uses of float and real_t in core/math
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1 year ago |
bvh_structs.inc
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37415530d7
Un-support `force_trivial` parameter for `LocalVector`. Instead, users are reformatted to use `resize_uninitialized` to make it explicit that the resize does not initialize missing elements.
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2 weeks ago |
bvh_tree.h
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01fc9aee6c
Core: Modernize C headers with C++ equivalents
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1 month ago |
color.cpp
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ea6fbd6687
Use OkHSV for rainbow labels.
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2 weeks ago |
color.h
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ed836df150
Make conversions from math types to `String` explicit, to avoid accidental conversions.
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3 days ago |
color_names.inc
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f09ee0171a
Style: Begin integrating simple `.clangd` fixes
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2 months ago |
convex_hull.cpp
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963c20565b
Remove `OAHashMap`, in favour of `AHashMap`.
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1 week ago |
convex_hull.h
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324512e11c
Style: Replace header guards with `#pragma once`
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3 months ago |
delaunay_2d.h
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324512e11c
Style: Replace header guards with `#pragma once`
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3 months ago |
delaunay_3d.h
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963c20565b
Remove `OAHashMap`, in favour of `AHashMap`.
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1 week ago |
disjoint_set.h
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f09ee0171a
Style: Begin integrating simple `.clangd` fixes
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2 months ago |
dynamic_bvh.cpp
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94282d88f9
Core: Use `Math` namespace for constants
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2 months ago |
dynamic_bvh.h
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324512e11c
Style: Replace header guards with `#pragma once`
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3 months ago |
expression.cpp
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8fb3697916
Avoid single character String allocations when appending characters
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1 month ago |
expression.h
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324512e11c
Style: Replace header guards with `#pragma once`
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3 months ago |
face3.cpp
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ed836df150
Make conversions from math types to `String` explicit, to avoid accidental conversions.
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3 days ago |
face3.h
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ed836df150
Make conversions from math types to `String` explicit, to avoid accidental conversions.
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3 days ago |
geometry_2d.cpp
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f6f1df7d73
Add 64-bit versions of core power of 2 functions
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1 week ago |
geometry_2d.h
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207a2b6472
Core: Integrate warning suppression macro helpers
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2 months ago |
geometry_3d.cpp
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ae06a2de48
Revert some instances of Math::INF back to 1e20
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6 days ago |
geometry_3d.h
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4f4031a675
Replace size() == 0 with is_empty().
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2 months ago |
math_defs.h
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94282d88f9
Core: Use `Math` namespace for constants
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2 months ago |
math_fieldwise.cpp
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5c66129e62
Allow to select multiple remote nodes at runtime
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3 months ago |
math_fieldwise.h
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5c66129e62
Allow to select multiple remote nodes at runtime
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3 months ago |
math_funcs.cpp
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581d675eeb
Core: Convert `Math` class to namespace
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2 months ago |
math_funcs.h
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ad40939b6f
Core: Replace C math headers with C++ equivalents
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1 month ago |
plane.cpp
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10f6c01b9c
Remove ABS in favor of Math::abs
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2 months ago |
plane.h
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ed836df150
Make conversions from math types to `String` explicit, to avoid accidental conversions.
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3 days ago |
projection.cpp
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ad40939b6f
Core: Replace C math headers with C++ equivalents
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1 month ago |
projection.h
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ed836df150
Make conversions from math types to `String` explicit, to avoid accidental conversions.
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3 days ago |
quaternion.cpp
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ad40939b6f
Core: Replace C math headers with C++ equivalents
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1 month ago |
quaternion.h
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ed836df150
Make conversions from math types to `String` explicit, to avoid accidental conversions.
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3 days ago |
quick_hull.cpp
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4f4031a675
Replace size() == 0 with is_empty().
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2 months ago |
quick_hull.h
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324512e11c
Style: Replace header guards with `#pragma once`
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3 months ago |
random_number_generator.cpp
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88df5ea8ac
Add RandomNumberGenerator::rand_weighted method
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1 year ago |
random_number_generator.h
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324512e11c
Style: Replace header guards with `#pragma once`
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3 months ago |
random_pcg.cpp
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1089f61868
Fix RandomPCG::random(int, int) overflow bug
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1 month ago |
random_pcg.h
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ad40939b6f
Core: Replace C math headers with C++ equivalents
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1 month ago |
rect2.cpp
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e825085978
[Core] Add `is_same` to types that have float components
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4 months ago |
rect2.h
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ed836df150
Make conversions from math types to `String` explicit, to avoid accidental conversions.
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3 days ago |
rect2i.cpp
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ed836df150
Make conversions from math types to `String` explicit, to avoid accidental conversions.
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3 days ago |
rect2i.h
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ed836df150
Make conversions from math types to `String` explicit, to avoid accidental conversions.
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3 days ago |
static_raycaster.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
static_raycaster.h
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94282d88f9
Core: Use `Math` namespace for constants
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2 months ago |
transform_2d.cpp
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94282d88f9
Core: Use `Math` namespace for constants
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2 months ago |
transform_2d.h
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ed836df150
Make conversions from math types to `String` explicit, to avoid accidental conversions.
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3 days ago |
transform_3d.cpp
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ea62170dac
Core: Add `constexpr` constructors/operators to math structs
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2 months ago |
transform_3d.h
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ed836df150
Make conversions from math types to `String` explicit, to avoid accidental conversions.
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3 days ago |
transform_interpolator.cpp
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2f8ab4a654
Fixed Timestep Interpolation (3D)
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11 months ago |
transform_interpolator.h
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324512e11c
Style: Replace header guards with `#pragma once`
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3 months ago |
triangle_mesh.cpp
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f2197a1013
Expose TriangleMesh api functions wrapped for scripting
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2 months ago |
triangle_mesh.h
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f2197a1013
Expose TriangleMesh api functions wrapped for scripting
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2 months ago |
triangulate.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
triangulate.h
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324512e11c
Style: Replace header guards with `#pragma once`
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3 months ago |
vector2.cpp
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e825085978
[Core] Add `is_same` to types that have float components
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4 months ago |
vector2.h
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ed836df150
Make conversions from math types to `String` explicit, to avoid accidental conversions.
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3 days ago |
vector2i.cpp
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ea62170dac
Core: Add `constexpr` constructors/operators to math structs
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2 months ago |
vector2i.h
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ed836df150
Make conversions from math types to `String` explicit, to avoid accidental conversions.
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3 days ago |
vector3.cpp
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e825085978
[Core] Add `is_same` to types that have float components
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4 months ago |
vector3.h
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ed836df150
Make conversions from math types to `String` explicit, to avoid accidental conversions.
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3 days ago |
vector3i.cpp
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308dbb8c63
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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1 year ago |
vector3i.h
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ed836df150
Make conversions from math types to `String` explicit, to avoid accidental conversions.
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3 days ago |
vector4.cpp
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e825085978
[Core] Add `is_same` to types that have float components
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4 months ago |
vector4.h
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ed836df150
Make conversions from math types to `String` explicit, to avoid accidental conversions.
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3 days ago |
vector4i.cpp
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308dbb8c63
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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1 year ago |
vector4i.h
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ed836df150
Make conversions from math types to `String` explicit, to avoid accidental conversions.
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3 days ago |