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- /**************************************************************************/
- /* vector2i.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #pragma once
- #include "core/error/error_macros.h"
- #include "core/math/math_funcs.h"
- class String;
- struct Vector2;
- struct [[nodiscard]] Vector2i {
- static const int AXIS_COUNT = 2;
- enum Axis {
- AXIS_X,
- AXIS_Y,
- };
- union {
- // NOLINTBEGIN(modernize-use-default-member-init)
- struct {
- int32_t x;
- int32_t y;
- };
- struct {
- int32_t width;
- int32_t height;
- };
- int32_t coord[2] = { 0 };
- // NOLINTEND(modernize-use-default-member-init)
- };
- _FORCE_INLINE_ int32_t &operator[](int p_axis) {
- DEV_ASSERT((unsigned int)p_axis < 2);
- return coord[p_axis];
- }
- _FORCE_INLINE_ const int32_t &operator[](int p_axis) const {
- DEV_ASSERT((unsigned int)p_axis < 2);
- return coord[p_axis];
- }
- _FORCE_INLINE_ Vector2i::Axis min_axis_index() const {
- return x < y ? Vector2i::AXIS_X : Vector2i::AXIS_Y;
- }
- _FORCE_INLINE_ Vector2i::Axis max_axis_index() const {
- return x < y ? Vector2i::AXIS_Y : Vector2i::AXIS_X;
- }
- Vector2i min(const Vector2i &p_vector2i) const {
- return Vector2i(MIN(x, p_vector2i.x), MIN(y, p_vector2i.y));
- }
- Vector2i mini(int32_t p_scalar) const {
- return Vector2i(MIN(x, p_scalar), MIN(y, p_scalar));
- }
- Vector2i max(const Vector2i &p_vector2i) const {
- return Vector2i(MAX(x, p_vector2i.x), MAX(y, p_vector2i.y));
- }
- Vector2i maxi(int32_t p_scalar) const {
- return Vector2i(MAX(x, p_scalar), MAX(y, p_scalar));
- }
- double distance_to(const Vector2i &p_to) const {
- return (p_to - *this).length();
- }
- int64_t distance_squared_to(const Vector2i &p_to) const {
- return (p_to - *this).length_squared();
- }
- constexpr Vector2i operator+(const Vector2i &p_v) const;
- constexpr void operator+=(const Vector2i &p_v);
- constexpr Vector2i operator-(const Vector2i &p_v) const;
- constexpr void operator-=(const Vector2i &p_v);
- constexpr Vector2i operator*(const Vector2i &p_v1) const;
- constexpr Vector2i operator*(int32_t p_rvalue) const;
- constexpr void operator*=(int32_t p_rvalue);
- constexpr Vector2i operator/(const Vector2i &p_v1) const;
- constexpr Vector2i operator/(int32_t p_rvalue) const;
- constexpr void operator/=(int32_t p_rvalue);
- constexpr Vector2i operator%(const Vector2i &p_v1) const;
- constexpr Vector2i operator%(int32_t p_rvalue) const;
- constexpr void operator%=(int32_t p_rvalue);
- constexpr Vector2i operator-() const;
- constexpr bool operator<(const Vector2i &p_vec2) const { return (x == p_vec2.x) ? (y < p_vec2.y) : (x < p_vec2.x); }
- constexpr bool operator>(const Vector2i &p_vec2) const { return (x == p_vec2.x) ? (y > p_vec2.y) : (x > p_vec2.x); }
- constexpr bool operator<=(const Vector2i &p_vec2) const { return x == p_vec2.x ? (y <= p_vec2.y) : (x < p_vec2.x); }
- constexpr bool operator>=(const Vector2i &p_vec2) const { return x == p_vec2.x ? (y >= p_vec2.y) : (x > p_vec2.x); }
- constexpr bool operator==(const Vector2i &p_vec2) const;
- constexpr bool operator!=(const Vector2i &p_vec2) const;
- int64_t length_squared() const;
- double length() const;
- real_t aspect() const { return width / (real_t)height; }
- Vector2i sign() const { return Vector2i(SIGN(x), SIGN(y)); }
- Vector2i abs() const { return Vector2i(Math::abs(x), Math::abs(y)); }
- Vector2i clamp(const Vector2i &p_min, const Vector2i &p_max) const;
- Vector2i clampi(int32_t p_min, int32_t p_max) const;
- Vector2i snapped(const Vector2i &p_step) const;
- Vector2i snappedi(int32_t p_step) const;
- operator String() const;
- operator Vector2() const;
- // NOLINTBEGIN(cppcoreguidelines-pro-type-member-init)
- constexpr Vector2i() :
- x(0), y(0) {}
- constexpr Vector2i(int32_t p_x, int32_t p_y) :
- x(p_x), y(p_y) {}
- // NOLINTEND(cppcoreguidelines-pro-type-member-init)
- };
- constexpr Vector2i Vector2i::operator+(const Vector2i &p_v) const {
- return Vector2i(x + p_v.x, y + p_v.y);
- }
- constexpr void Vector2i::operator+=(const Vector2i &p_v) {
- x += p_v.x;
- y += p_v.y;
- }
- constexpr Vector2i Vector2i::operator-(const Vector2i &p_v) const {
- return Vector2i(x - p_v.x, y - p_v.y);
- }
- constexpr void Vector2i::operator-=(const Vector2i &p_v) {
- x -= p_v.x;
- y -= p_v.y;
- }
- constexpr Vector2i Vector2i::operator*(const Vector2i &p_v1) const {
- return Vector2i(x * p_v1.x, y * p_v1.y);
- }
- constexpr Vector2i Vector2i::operator*(int32_t p_rvalue) const {
- return Vector2i(x * p_rvalue, y * p_rvalue);
- }
- constexpr void Vector2i::operator*=(int32_t p_rvalue) {
- x *= p_rvalue;
- y *= p_rvalue;
- }
- constexpr Vector2i Vector2i::operator/(const Vector2i &p_v1) const {
- return Vector2i(x / p_v1.x, y / p_v1.y);
- }
- constexpr Vector2i Vector2i::operator/(int32_t p_rvalue) const {
- return Vector2i(x / p_rvalue, y / p_rvalue);
- }
- constexpr void Vector2i::operator/=(int32_t p_rvalue) {
- x /= p_rvalue;
- y /= p_rvalue;
- }
- constexpr Vector2i Vector2i::operator%(const Vector2i &p_v1) const {
- return Vector2i(x % p_v1.x, y % p_v1.y);
- }
- constexpr Vector2i Vector2i::operator%(int32_t p_rvalue) const {
- return Vector2i(x % p_rvalue, y % p_rvalue);
- }
- constexpr void Vector2i::operator%=(int32_t p_rvalue) {
- x %= p_rvalue;
- y %= p_rvalue;
- }
- constexpr Vector2i Vector2i::operator-() const {
- return Vector2i(-x, -y);
- }
- constexpr bool Vector2i::operator==(const Vector2i &p_vec2) const {
- return x == p_vec2.x && y == p_vec2.y;
- }
- constexpr bool Vector2i::operator!=(const Vector2i &p_vec2) const {
- return x != p_vec2.x || y != p_vec2.y;
- }
- // Multiplication operators required to workaround issues with LLVM using implicit conversion.
- constexpr Vector2i operator*(int32_t p_scalar, const Vector2i &p_vector) {
- return p_vector * p_scalar;
- }
- constexpr Vector2i operator*(int64_t p_scalar, const Vector2i &p_vector) {
- return p_vector * p_scalar;
- }
- constexpr Vector2i operator*(float p_scalar, const Vector2i &p_vector) {
- return p_vector * p_scalar;
- }
- constexpr Vector2i operator*(double p_scalar, const Vector2i &p_vector) {
- return p_vector * p_scalar;
- }
- typedef Vector2i Size2i;
- typedef Vector2i Point2i;
- template <>
- struct is_zero_constructible<Vector2i> : std::true_type {};
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