CrazyRoka d9ef826c54 Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations 6 月之前
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SCsub 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files 3 月之前
bokeh_dof.cpp 6d5ac8f7ef Resolve load and store ops automatically for render passes for discardable textures. 1 月之前
bokeh_dof.h d95794ec8a One Copyright Update to rule them all 2 年之前
copy_effects.cpp 6d5ac8f7ef Resolve load and store ops automatically for render passes for discardable textures. 1 月之前
copy_effects.h 5216ef5f9c Add dependency detection improvements to the render graph. 2 月之前
debug_effects.cpp 6d5ac8f7ef Resolve load and store ops automatically for render passes for discardable textures. 1 月之前
debug_effects.h 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 1 年之前
fsr.cpp cc4d39b0c1 Acyclic Command Graph for RenderingDevice. 1 年之前
fsr.h 2302c7102f Allow for external python scripts to call the build python headers via external scripts 1 年之前
fsr2.cpp d9ef826c54 Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations 1 月之前
fsr2.h 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 1 年之前
luminance.cpp 6d5ac8f7ef Resolve load and store ops automatically for render passes for discardable textures. 1 月之前
luminance.h 9b549231e4 Move luminance effect into its own class and use new buffers system 2 年之前
resolve.cpp cc4d39b0c1 Acyclic Command Graph for RenderingDevice. 1 年之前
resolve.h cc4d39b0c1 Acyclic Command Graph for RenderingDevice. 1 年之前
roughness_limiter.cpp a8ec72cf94 Move roughness limiter and sort into their own classes 1 年之前
roughness_limiter.h a8ec72cf94 Move roughness limiter and sort into their own classes 1 年之前
sort_effects.cpp a8ec72cf94 Move roughness limiter and sort into their own classes 1 年之前
sort_effects.h a8ec72cf94 Move roughness limiter and sort into their own classes 1 年之前
ss_effects.cpp d9ef826c54 Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations 1 月之前
ss_effects.h 694c8ec273 Add render buffer support to screen space effects 1 年之前
taa.cpp 7f1863f83d Tune TAA disocclusion scale to avoid rejecting all samples during motion. 1 年之前
taa.h 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 1 年之前
tone_mapper.cpp 6d5ac8f7ef Resolve load and store ops automatically for render passes for discardable textures. 1 月之前
tone_mapper.h 57eb762bae Add option to enable HDR rendering in 2D 1 年之前
vrs.cpp 6d5ac8f7ef Resolve load and store ops automatically for render passes for discardable textures. 1 月之前
vrs.h 9042ddf19f Improvements to VRS/Foveated rendering 8 月之前