David House 6e9d31f602 Implemented multimesh_get_buffer_rd_rid function into RenderingServer. пре 1 месец
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SCsub 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files пре 2 месеци
light_storage.cpp f8c99efc3b Fix LightmapGI causes crash when using --headless пре 4 месеци
light_storage.h a54b71bbdf Add `shadow_caster_mask` to Light3D. пре 4 месеци
material_storage.cpp e41048e16e Fix texture samplers to not being last in the property list пре 4 месеци
material_storage.h 0d350e7108 Set clang-format `RemoveSemicolon` rule to `true` пре 1 месец
mesh_storage.cpp 1728f80e7c Fixed Timestep Interpolation: MultiMesh пре 3 месеци
mesh_storage.h 6e9d31f602 Implemented multimesh_get_buffer_rd_rid function into RenderingServer. пре 4 недеља
particles_storage.h c228fe1a0d Particle internal refactor and additions for more artistic control пре 1 година
texture_storage.cpp d95794ec8a One Copyright Update to rule them all пре 1 година
texture_storage.h 0d350e7108 Set clang-format `RemoveSemicolon` rule to `true` пре 1 месец
utilities.cpp d95794ec8a One Copyright Update to rule them all пре 1 година
utilities.h 0d350e7108 Set clang-format `RemoveSemicolon` rule to `true` пре 1 месец