David House 6e9d31f602 Implemented multimesh_get_buffer_rd_rid function into RenderingServer. il y a 1 mois
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SCsub 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files il y a 2 mois
light_storage.cpp f8c99efc3b Fix LightmapGI causes crash when using --headless il y a 4 mois
light_storage.h a54b71bbdf Add `shadow_caster_mask` to Light3D. il y a 4 mois
material_storage.cpp e41048e16e Fix texture samplers to not being last in the property list il y a 4 mois
material_storage.h 0d350e7108 Set clang-format `RemoveSemicolon` rule to `true` il y a 1 mois
mesh_storage.cpp 1728f80e7c Fixed Timestep Interpolation: MultiMesh il y a 3 mois
mesh_storage.h 6e9d31f602 Implemented multimesh_get_buffer_rd_rid function into RenderingServer. il y a 4 semaines
particles_storage.h c228fe1a0d Particle internal refactor and additions for more artistic control il y a 1 an
texture_storage.cpp d95794ec8a One Copyright Update to rule them all il y a 1 an
texture_storage.h 0d350e7108 Set clang-format `RemoveSemicolon` rule to `true` il y a 1 mois
utilities.cpp d95794ec8a One Copyright Update to rule them all il y a 1 an
utilities.h 0d350e7108 Set clang-format `RemoveSemicolon` rule to `true` il y a 1 mois