Thaddeus Crews
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b773fff5a4
Merge pull request #99622 from Chaosus/shader_fix_global_empty_type
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2 dni temu |
A Thousand Ships
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af56d6e8e8
Use `SceneStringName` in more places
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1 miesiąc temu |
Chaosus
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7ecdfc8b52
Add `samplerExternalOES` type to shader globals
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2 tygodni temu |
Aaron Franke
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562c666e3d
Rename internal Button icon to button_icon to match exposed methods
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2 miesięcy temu |
Haoyu Qiu
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267bb98231
Keep advanced toggle on when searching for settings
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2 miesięcy temu |
Haoyu Qiu
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8bf4ecc026
Add `String.is_valid_unicode_identifier()`
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3 miesięcy temu |
A Thousand Ships
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fbb879debd
[Scene] Add `SceneStringNames::text/value_changed`
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7 miesięcy temu |
A Thousand Ships
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ee79386f7b
[Scene] Add SceneStringNames::pressed
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7 miesięcy temu |
Hugo Locurcio
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73e4e7ef9c
Allow compressed texture array and cubemap types in shader globals editor
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7 miesięcy temu |
Hugo Locurcio
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305192072f
Add Enter shortcut to add a shader global in the editor
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9 miesięcy temu |
Hugo Locurcio
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4f8d7cae26
Add Ctrl + L / Cmd + Shift + G shortcut to focus path bar in FileDialog
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1 rok temu |
Christian Kaiser
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1910f91f17
Improve "Add" button consistency in Project Settings
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11 miesięcy temu |
kobewi
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0e8f90f4c8
Update deferred calls to use Callables
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1 rok temu |
kobewi
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2cd63a1ef0
Made hidden ProjectSettings groups more explicit
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2 lat temu |
bitsawer
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23c375d6b4
Fix shader uniform storage conversions and crash
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1 rok temu |
kobewi
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b58111588a
Add EditorUndoRedoManager singleton
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2 lat temu |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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1 rok temu |
Yuri Rubinsky
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09f30010be
Fix setting a global shader variable in the project settings
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2 lat temu |
kobewi
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8a3d2f4e0c
Cleanup remaining EditorUndoRedoManager usages
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2 lat temu |
Yuri Rubinsky
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b3f22ec03c
Prevent stack overflow when setting a shader global value
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2 lat temu |
kobewi
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15831e381b
Unify usage of undo_redo in editor
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2 lat temu |
kobewi
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e48c5daddf
Unify usage of GLOBAL/EDITOR_GET
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2 lat temu |
Tomasz Chabora
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882a4f8906
Port remaining connections to callable_mp
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4 lat temu |
Yuri Rubinsky
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8191b3c110
Rename `uniform` to `parameter` across the engine
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2 lat temu |
kobewi
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ece3df3938
Add per-scene UndoRedo
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2 lat temu |
Juan Linietsky
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d4433ae6d3
Remove Signal connect binds
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2 lat temu |
Hugo Locurcio
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4b42379c8f
Rename RenderingServer global shader uniform methods to be more explicit
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2 lat temu |
reduz
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455c06ecd4
Implement Vector4, Vector4i, Projection
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2 lat temu |
Hugo Locurcio
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180e5d3028
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
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2 lat temu |
Hendrik Brucker
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cf58d23a72
Add Vector4 to VisualShader
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2 lat temu |