CYBERDEViL 48e6c1504e Add event for when the user resized the device window. 3 lat temu
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CDynamicMeshBuffer.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 lat temu
CIndexBuffer.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 lat temu
CMeshBuffer.h ede858d56f Make S3DVertex::getType a static instead of const function. Same for other vertex classes. 5 lat temu
CVertexBuffer.h ede858d56f Make S3DVertex::getType a static instead of const function. Same for other vertex classes. 5 lat temu
EAttributes.h 0a2330890a Bump copyright to 2012 12 lat temu
ECullingTypes.h 9f7227b7ad Some whitespace adjustment. 11 lat temu
EDebugSceneTypes.h 0a2330890a Bump copyright to 2012 12 lat temu
EDeviceTypes.h cb1d2f7706 Fix typos. Thanks @ greenya 5 lat temu
EDriverFeatures.h 338d1cd43a Add EVDF_DEPTH_CLAMP to features we can check from driver. 5 lat temu
EDriverTypes.h bff50c751d Spelling fixes. 8 lat temu
EFocusFlags.h 4e5075d93c Remove comma at end of enum. 10 lat temu
EGUIAlignment.h 0a2330890a Bump copyright to 2012 12 lat temu
EGUIElementTypes.h 1fa2ba2b61 Add a code profiler (stop-watch style). 10 lat temu
EHardwareBufferFlags.h 0a2330890a Bump copyright to 2012 12 lat temu
EMaterialFlags.h 052482cf51 Add comment about EMF_TEXTURE_WRAP in response to Bug #444. 5 lat temu
EMaterialTypes.h afac8e85fe Use BlendFactor only when MaterialType != EMT_ONETEXTURE_BLEND 5 lat temu
EMeshWriterEnums.h fb39389bb8 STL writer does now also write binary files when EMWF_WRITE_BINARY flag is used. Based on patch from JLouisB. (Forum: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=9&t=52261) 6 lat temu
EMessageBoxFlags.h bff50c751d Spelling fixes. 8 lat temu
EPrimitiveTypes.h dbd17774d0 Fix patch for meshbuffers with different primitives. 7 lat temu
EReadFileType.h 3defd27680 Remove commma at end of enum to avoid pendantic warnings. 5 lat temu
ESceneNodeAnimatorTypes.h bff50c751d Spelling fixes. 8 lat temu
ESceneNodeTypes.h 2882711b7f Add ITextSceneNode::setFont. 7 lat temu
EShaderTypes.h 0d8a27f7e8 Add SVN property and fix eol style 13 lat temu
ETerrainElements.h 0a2330890a Bump copyright to 2012 12 lat temu
IAnimatedMesh.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 lat temu
IAnimatedMeshMD2.h 0a2330890a Bump copyright to 2012 12 lat temu
IAnimatedMeshMD3.h bff50c751d Spelling fixes. 8 lat temu
IAnimatedMeshSceneNode.h 6eac3229c5 Add documentation to addShadowVolumeSceneNode functions. 5 lat temu
IAttributeExchangingObject.h 0a2330890a Bump copyright to 2012 12 lat temu
IAttributes.h 391dd912bd Add IXMLWriterUTF8 to allow writing utf8/ansi XML's. 6 lat temu
IBillboardSceneNode.h 966712c571 Add alternavive BoundingBox calculation for BillboardSceneNode which can take in a camera node. Thx @Seven and @JacKDuRdEn for bugreports. 7 lat temu
IBillboardTextSceneNode.h 83be80032b Add access functions to IBillboardTextSceneNode (getText, getFont). 7 lat temu
IBoneSceneNode.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 lat temu
ICameraSceneNode.h a0d000be9b Update ICameraSceneNode::setProjectionMatrix documentation. 5 lat temu
IColladaMeshWriter.h 917379f453 Collada loader now handles texture-names with escape characters. 5 lat temu
IContextManager.h ed6d0d58fc IContextManager::activateContext can now also be used to reset the context. 5 lat temu
ICursorControl.h 2549a06f03 ICursorControl::isVisible is now always returning the flag that was set in setVisible. 4 lat temu
IDummyTransformationSceneNode.h 0a2330890a Bump copyright to 2012 12 lat temu
IDynamicMeshBuffer.h aa16c9435a Fix Bug #451 IDynamicMeshBuffer.h missing some _IRR_OVERRIDE_ 4 lat temu
IEventReceiver.h 48e6c1504e Add event for when the user resized the device window. 3 lat temu
IFileArchive.h bff50c751d Spelling fixes. 8 lat temu
IFileList.h bff50c751d Spelling fixes. 8 lat temu
IFileSystem.h 391dd912bd Add IXMLWriterUTF8 to allow writing utf8/ansi XML's. 6 lat temu
IGPUProgrammingServices.h 1b4444e044 Remove E_GPU_SHADING_LANGUAGE in IGPUProgrammingServices. 5 lat temu
IGUIButton.h fbda137dcf Add getActiveColor functions to IGUIStaticText and IGUIButton 4 lat temu
IGUICheckBox.h 9736e456db - In IGUICheckBox add: setDrawBackground, isDrawBackgroundEnabled, setDrawBorder, isDrawBorderEnabled 12 lat temu
IGUIColorSelectDialog.h bb3d37794b Second round of override checks 11 lat temu
IGUIComboBox.h bff50c751d Spelling fixes. 8 lat temu
IGUIContextMenu.h bff50c751d Spelling fixes. 8 lat temu
IGUIEditBox.h 9f7227b7ad Some whitespace adjustment. 11 lat temu
IGUIElement.h 877feb0207 Add getAlign functions to IGUIElement 4 lat temu
IGUIElementFactory.h bff50c751d Spelling fixes. 8 lat temu
IGUIEnvironment.h b55ece5173 Add IGUIEnvironment::addToDeletionQueue to allow save removal of gui elements while iterating over them 4 lat temu
IGUIFileOpenDialog.h b539e46b5f File-dialog now converts the returned filename from multibyte to widechar when it has to. 9 lat temu
IGUIFont.h 0a2330890a Bump copyright to 2012 12 lat temu
IGUIFontBitmap.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 lat temu
IGUIImage.h a03af926e9 Add IGUIImage::setDrawBackground to allow disabling background drawing even when no texture is set. 7 lat temu
IGUIImageList.h bff50c751d Spelling fixes. 8 lat temu
IGUIInOutFader.h 0a2330890a Bump copyright to 2012 12 lat temu
IGUIListBox.h bff50c751d Spelling fixes. 8 lat temu
IGUIMeshViewer.h 0a2330890a Bump copyright to 2012 12 lat temu
IGUIProfiler.h 323aea6ab9 IGUIProfiler has now more and better display filters. 10 lat temu
IGUIScrollBar.h 0a2330890a Bump copyright to 2012 12 lat temu
IGUISkin.h 2246895ae1 CGUIComboBox uses now EGDS_SCROLLBAR_SIZE instead of EGDS_WINDOW_BUTTON_WIDTH for the width of the listbox button to allow changing that without changing window topbar height. 6 lat temu
IGUISpinBox.h cc2b3716b7 Improve speed for finalizing skinned meshes (removal of unnecessary frames after loading) (thx @ichtyander for the testmodel) 11 lat temu
IGUISpriteBank.h bff50c751d Spelling fixes. 8 lat temu
IGUIStaticText.h fbda137dcf Add getActiveColor functions to IGUIStaticText and IGUIButton 4 lat temu
IGUITabControl.h 5cb7f89f43 Avoid warning on gcc/linux. 5 lat temu
IGUITable.h bff50c751d Spelling fixes. 8 lat temu
IGUIToolbar.h 0a2330890a Bump copyright to 2012 12 lat temu
IGUITreeView.h bff50c751d Spelling fixes. 8 lat temu
IGUIWindow.h 9f7227b7ad Some whitespace adjustment. 11 lat temu
IGeometryCreator.h 82d70420d8 Document createCylinderMesh some more. 5 lat temu
IImage.h 24048e8fb4 Burningsvideo 0.52 4 lat temu
IImageLoader.h 42958c233a Move E_TEXTURE_TYPE enum from IImage.h to ITexture.h 7 lat temu
IImageWriter.h 0a2330890a Bump copyright to 2012 12 lat temu
IIndexBuffer.h 0a2330890a Bump copyright to 2012 12 lat temu
ILightManager.h 0a2330890a Bump copyright to 2012 12 lat temu
ILightSceneNode.h e2cf9130f2 Update documentation to clarify that OpenGL light has no hard radius. 5 lat temu
ILogger.h 0a2330890a Bump copyright to 2012 12 lat temu
IMaterialRenderer.h b3e9af5722 Add IMaterialRenderer::getShaderConstantSetCallBack to allow access to user provided shader callbacks. 6 lat temu
IMaterialRendererServices.h 03ac0aaed8 Added 'uint' GLSL uniform support. 4 lat temu
IMemoryReadFile.h 6b7b5204d1 Sorry, forgot to add new header IMemoryReadFile.h in last check-in. 5 lat temu
IMesh.h cb1d2f7706 Fix typos. Thanks @ greenya 5 lat temu
IMeshBuffer.h 32585c5ed0 Cleanup: Make some variables const. 5 lat temu
IMeshCache.h 9f7227b7ad Some whitespace adjustment. 11 lat temu
IMeshLoader.h bff50c751d Spelling fixes. 8 lat temu
IMeshManipulator.h 8c5b6241b7 Add a normalsUpdate parameter to IMeshManipulator::transform. 5 lat temu
IMeshSceneNode.h 6eac3229c5 Add documentation to addShadowVolumeSceneNode functions. 5 lat temu
IMeshTextureLoader.h 4d45ef2ec7 IMeshTextureLoader could be simplified further with the recent ITexture addition. 11 lat temu
IMeshWriter.h bff50c751d Spelling fixes. 8 lat temu
IMetaTriangleSelector.h 0a2330890a Bump copyright to 2012 12 lat temu
IOSOperator.h 49cc0f54ad Merge branch releases/1.8 revisions r5369:r5387 into trunk. 7 lat temu
IOctreeSceneNode.h 08890b942f Remove IOctreeSceneNode::setUseVBO again and disable VBO's in octreescenenode due to crash. 5 lat temu
IParticleAffector.h 0a2330890a Bump copyright to 2012 12 lat temu
IParticleAnimatedMeshSceneNodeEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 lat temu
IParticleAttractionAffector.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 lat temu
IParticleBoxEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 lat temu
IParticleCylinderEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 lat temu
IParticleEmitter.h bff50c751d Spelling fixes. 8 lat temu
IParticleFadeOutAffector.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 lat temu
IParticleGravityAffector.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 lat temu
IParticleMeshEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 lat temu
IParticleRingEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 lat temu
IParticleRotationAffector.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 lat temu
IParticleSphereEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 lat temu
IParticleSystemSceneNode.h bff50c751d Spelling fixes. 8 lat temu
IProfiler.h 323aea6ab9 IGUIProfiler has now more and better display filters. 10 lat temu
IQ3LevelMesh.h 0a2330890a Bump copyright to 2012 12 lat temu
IQ3Shader.h 004d250e8f Adding a few const's and relaxing the Irrlicht.ruleset. 5 lat temu
IRandomizer.h 0a2330890a Bump copyright to 2012 12 lat temu
IReadFile.h 0408c9eb52 Add IReadFile::getType() interface to all users to find out what kind of class implements that interface. 5 lat temu
IReferenceCounted.h 9f7227b7ad Some whitespace adjustment. 11 lat temu
IRenderTarget.h b795ba324b Add support for cubemap rendertarget textures on D3D9. 6 lat temu
ISceneCollisionManager.h 543e70dc34 CTriangleSelector can now be created for a single meshbuffer. 8 lat temu
ISceneLoader.h 0a2330890a Bump copyright to 2012 12 lat temu
ISceneManager.h e9b75d2623 Add another render pass ESNRP_GUI which is drawn last and is p.E. useful for rendering gui nodes in the scenemanager. 4 lat temu
ISceneNode.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 lat temu
ISceneNodeAnimator.h bff50c751d Spelling fixes. 8 lat temu
ISceneNodeAnimatorCameraFPS.h fabd6cda44 - FPS camera now supports keyboard rotation. 7 lat temu
ISceneNodeAnimatorCameraMaya.h bff50c751d Spelling fixes. 8 lat temu
ISceneNodeAnimatorCollisionResponse.h bff50c751d Spelling fixes. 8 lat temu
ISceneNodeAnimatorFactory.h bff50c751d Spelling fixes. 8 lat temu
ISceneNodeFactory.h bff50c751d Spelling fixes. 8 lat temu
ISceneUserDataSerializer.h 9f7227b7ad Some whitespace adjustment. 11 lat temu
IShaderConstantSetCallBack.h 0a2330890a Bump copyright to 2012 12 lat temu
IShadowVolumeSceneNode.h 70ae71b043 Add IShadowVolumeSceneNode::setOptimization to allow disabling optimizations for meshes were contour shadows fail. 5 lat temu
ISkinnedMesh.h bff50c751d Spelling fixes. 8 lat temu
ITerrainSceneNode.h a8b9071f96 Add ITerrainSceneNode::setFixedBorderLOD to handle connecting terrain nodes without gaps. Thanks @diho for the bugreport, testcase and a patch proposal. 6 lat temu
ITextSceneNode.h 2882711b7f Add ITextSceneNode::setFont. 7 lat temu
ITexture.h 689e88bd5a Rename ETCF_TRY_HARDWARE_MIP_MAPS to ETCF_AUTO_GENERATE_MIP_MAPS and add some more documentation. 5 lat temu
ITimer.h bff50c751d Spelling fixes. 8 lat temu
ITriangleSelector.h 99d93a8b16 Comment change. 7 lat temu
IVertexBuffer.h 0a2330890a Bump copyright to 2012 12 lat temu
IVideoDriver.h 1a9014fdf1 Merge branch releases/1.8 revisions r5898 through r6137 into trunk. 4 lat temu
IVideoModeList.h 9eccabce40 Support for Direct3D 8 removed. 10 lat temu
IVolumeLightSceneNode.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 lat temu
IWriteFile.h c6129f81e9 Revert ftell checks from r5532. Add documentation. 7 lat temu
IXMLReader.h bff50c751d Spelling fixes. 8 lat temu
IXMLWriter.h 391dd912bd Add IXMLWriterUTF8 to allow writing utf8/ansi XML's. 6 lat temu
IrrCompileConfig.h 089db591dd Add optional multitouch support to X11. 4 lat temu
IrrlichtDevice.h 5bc00390b9 Merge branch releases/1.8 revisions r5797 through r5866 into trunk 5 lat temu
Keycodes.h 021485e272 Merge branch releases/1.8 revisions r5363:r5367 into trunk: 7 lat temu
S3DVertex.h ede858d56f Make S3DVertex::getType a static instead of const function. Same for other vertex classes. 5 lat temu
SAnimatedMesh.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 lat temu
SColor.h 2ab2d068de Fix OpenGL to no longer switch colors red and blue in 24-bit RGB format. 5 lat temu
SExposedVideoData.h bff50c751d Spelling fixes. 8 lat temu
SIrrCreationParameters.h 8f0206ed2f Add flag SIrrlichtCreationParameters.WindowResizable. 5 lat temu
SKeyMap.h fabd6cda44 - FPS camera now supports keyboard rotation. 7 lat temu
SLight.h e2cf9130f2 Update documentation to clarify that OpenGL light has no hard radius. 5 lat temu
SMaterial.h afac8e85fe Use BlendFactor only when MaterialType != EMT_ONETEXTURE_BLEND 5 lat temu
SMaterialLayer.h abd0fa9dec Fix several problems with SMaterial serialization. 6 lat temu
SMesh.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 lat temu
SMeshBuffer.h 0a2330890a Bump copyright to 2012 12 lat temu
SMeshBufferLightMap.h 0a2330890a Bump copyright to 2012 12 lat temu
SMeshBufferTangents.h 0a2330890a Bump copyright to 2012 12 lat temu
SOverrideMaterial.h 092c6b544c Clarify usage of SOverrideMaterial slightly. 5 lat temu
SParticle.h 0a2330890a Bump copyright to 2012 12 lat temu
SSharedMeshBuffer.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 lat temu
SSkinMeshBuffer.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 lat temu
SVertexIndex.h 0a2330890a Bump copyright to 2012 12 lat temu
SVertexManipulator.h 8c5b6241b7 Add a normalsUpdate parameter to IMeshManipulator::transform. 5 lat temu
SViewFrustum.h 39e5fdc3e7 Merge branch releases/1.8 revisions r5633 through r5796 into trunk. 5 lat temu
SceneParameters.h f763315a9b Improve documentation for new texture-loader interface and mention that the old solutions are deprecated. 11 lat temu
aabbox3d.h 949a1de2f2 Make aabbox3d::isValid const 5 lat temu
coreutil.h eb02bd0c56 Code cleanup. 5 lat temu
dimension2d.h 39e5fdc3e7 Merge branch releases/1.8 revisions r5633 through r5796 into trunk. 5 lat temu
driverChoice.h d476cbe3e9 Fix driverChoiceConsole when allDrivers is set to false. 7 lat temu
exampleHelper.h 02b49eea1b - Added exampleHelper and updated all examples. This is a base patch for upcoming patches related to iOS and OSX. 9 lat temu
fast_atof.h 32585c5ed0 Cleanup: Make some variables const. 5 lat temu
heapsort.h bff50c751d Spelling fixes. 8 lat temu
irrAllocator.h 5bfba69e9d Simplify ALLOC_STRATEGY_DOUBLE in arrays somewhat. 7 lat temu
irrArray.h 32585c5ed0 Cleanup: Make some variables const. 5 lat temu
irrList.h b44b6891a6 Add typedefs like value_type and size_type to array, list and map like std containers have. 6 lat temu
irrMap.h b44b6891a6 Add typedefs like value_type and size_type to array, list and map like std containers have. 6 lat temu
irrMath.h b8ff826328 Remove 'register' keyword in all c++ code. 4 lat temu
irrString.h 29eee783c8 Change string::split once more 5 lat temu
irrTypes.h ff0f1b4b62 Avoid using the not quite standard _strcmpi function as it can cause troubles on some platforms. 5 lat temu
irrXML.h 391dd912bd Add IXMLWriterUTF8 to allow writing utf8/ansi XML's. 6 lat temu
irrlicht.h fc1b290951 Fix a few places which called the driverType a deviceType (variable-names and documentation). 7 lat temu
irrpack.h acd601edbc Merge branch releases/1.8 revisions 5104:5120 into trunk: 9 lat temu
irrunpack.h b3ba72ab74 Merge branch releases/1.8 revisions 5129:5140 into trunk: 9 lat temu
leakHunter.h e7c1f9b6c4 Fix more typos in documentation and add a little more docs (thx @Yoran for reporting). 11 lat temu
line2d.h 32585c5ed0 Cleanup: Make some variables const. 5 lat temu
line3d.h bff50c751d Spelling fixes. 8 lat temu
matrix4.h 56a037ff14 Fix wrong index used in CMatrix4<T>::transformVec4 5 lat temu
path.h 0a2330890a Bump copyright to 2012 12 lat temu
plane3d.h 9f7227b7ad Some whitespace adjustment. 11 lat temu
position2d.h 0a2330890a Bump copyright to 2012 12 lat temu
quaternion.h 3d66e045fc Use f64 version of reciprocal_squareroot in quaternion::normalize for more precision. 5 lat temu
rect.h 6011b4c01f Add a new core::rect constructor which takes a dimension parameter and set's left-top to 0. 10 lat temu
triangle3d.h 5ff51c947e Cleanup: Avoid using identical variable names in outer and inner scopes. 5 lat temu
vector2d.h 32585c5ed0 Cleanup: Make some variables const. 5 lat temu
vector3d.h fd155bead0 Add operator[] to vector2d and vector3d 5 lat temu