Trey Del Bonis 78cb1147b9 game: removed old debug platform that no longer makes sense | 1 month ago | |
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clientlib | 1 month ago | |
contrib | 1 year ago | |
core | 1 month ago | |
datamodel | 1 month ago | |
dataparser | 1 month ago | |
docs | 1 year ago | |
game | 1 month ago | |
gdio | 1 month ago | |
math | 1 month ago | |
sim | 1 month ago | |
worldgen | 1 month ago | |
.gitignore | 1 year ago | |
Cargo.toml | 1 month ago | |
LICENSE.txt | 1 year ago | |
README.md | 1 year ago |
blockgame engine clone, actor based massively parallel tick loop supporting rollback netplay, using godot as the rendering/user layer
early development pre-alpha, nothing to show yet
core
- core engine types and implgdio
- godot input/output, compiled as library for use in godot