No Description

Trey Del Bonis 16a77ebde4 game, gdio: switch to Godot 4.2 and newest gdext version 2 months ago
contrib 09751ecfe9 contrib: added rebuild_play.sh 3 months ago
core 7702a2cdfa core, gdio: rework chunk rerendering to limit count frame 3 months ago
docs 01596eabef docs: added thread_comms.md 5 months ago
game 16a77ebde4 game, gdio: switch to Godot 4.2 and newest gdext version 2 months ago
gdio 16a77ebde4 game, gdio: switch to Godot 4.2 and newest gdext version 2 months ago
.gitignore 652c1cf283 game: added base Godot game client 5 months ago
Cargo.toml df3ecd8bc5 added gdio crate 8 months ago
LICENSE.txt f3cc95eb95 initial commit 1 year ago
README.md 1f1f123b99 meta: added README.md 8 months ago

README.md

craftdig

blockgame engine clone, actor based massively parallel tick loop supporting rollback netplay, using godot as the rendering/user layer

early development pre-alpha, nothing to show yet

project structure

  • core - core engine types and impl
  • gdio - godot input/output, compiled as library for use in godot