|
7 месяцев назад | |
---|---|---|
contrib | 8 месяцев назад | |
core | 8 месяцев назад | |
docs | 10 месяцев назад | |
game | 7 месяцев назад | |
gdio | 7 месяцев назад | |
.gitignore | 10 месяцев назад | |
Cargo.toml | 1 год назад | |
LICENSE.txt | 1 год назад | |
README.md | 1 год назад |
blockgame engine clone, actor based massively parallel tick loop supporting rollback netplay, using godot as the rendering/user layer
early development pre-alpha, nothing to show yet
core
- core engine types and implgdio
- godot input/output, compiled as library for use in godot