Abstract video-game development language

Tom Tsagk 0ec73599fd Update engine to support glsl 1.10 16 hours ago
doc f2ecc018d6 Change name to avdl 10 months ago
engines 0ec73599fd Update engine to support glsl 1.10 16 hours ago
include 503613e537 Add `char` variables, to manipulate strings easier 4 months ago
manual f2ecc018d6 Change name to avdl 10 months ago
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.gitignore 2b8fd03cbf Add `asset` command, to handle all kinds of assets 10 months ago
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README.md

avdl - Abstract video-game development language

Summary

The idea of this language, is for the programmer to focus on describing the game itself, without focusing on platform-specific implementations.

Games made with this language

These are games made by me, using this language. Their purpose were mainly to show what this language can do.

Documentation

At some point I've started documenting how this language can be used, but the language is still changing, which makes it difficult to maintain its documentation as well.

Currently there is no up-to-date documentation, which makes it difficult for others to use this language. Once it's shape becomes more stable, I will update the documentation, with the intention to keep it up-to-date with any new changes.