Vector animation editor written in modern C++ from scratch

caryoscelus 9c46ae6f9b Remove toolbar for 0.1 release as it doesn't do anything 7 years ago
studio 9c46ae6f9b Remove toolbar for 0.1 release as it doesn't do anything 7 years ago
.gitignore 58744a05fa Initial commit 7 years ago
CMakeLists.txt b10a187aef Bump version: 0.1 "Not Entirely Useless" 7 years ago
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README.md 085d6bde05 Readme update: usage example & screenshot 7 years ago

README.md

RainyNite studio

RainyNite is a free/libre software vector animation tool, currently in early development.

It is not really usable by end users at the moment, but developers are highly welcome.

Usage examples

Screenshots

sunrise editing screenshot

Build instructions

These instructions assume unix-like environment.

(currently all instructions for all modules are described here; eventually, it will be split between repos and there will be one central repo with build script(s))

The build process itself is usual CMake procedure, but there are quite a few dependencies and code is split across repositories.

Modules:

Dependencies

Core:

  • lib2geom (yes, you need my fork at the moment; also you need to build dynamic library)
  • boost
  • fmt
  • catch (bundled in repository)
  • rapidjson (bundled as git module)

Editor:

Build process

  • rainy-morph (nothing special: just cmake build)
  • core library (git submodule update --init, then normal build)
  • tool (regular cmake build)
  • studio (regular cmake build)