|caryoscelus 6a6704b373 Bezier editor: use actions||17 hours ago|
|studio||17 hours ago|
|thirdparty||2 weeks ago|
|.gitignore||2 months ago|
|.gitmodules||3 weeks ago|
|BUILDING.md||5 months ago|
|CMakeLists.txt||2 weeks ago|
|COPYING.gpl3||7 months ago|
|README.md||2 weeks ago|
|moc_test.h||1 day ago|
|replace_nested_namespaces.sh||2 days ago|
|replace_nested_namespaces_in_headers.sh||2 days ago|
|test_moc.sh||1 day ago|
RainyNite is a free/libre software vector animation tool, currently in early development.
It is not really usable by end users at the moment, but developers are highly welcome.
These instructions assume unix-like environment.
The build process itself is usual CMake procedure, but there are quite a few dependencies and code is split across repositories.
Runtime renderer dependency:
The easy way is to clone united repository
However, if you're interested in development, you may find it more convenient to setup build directories yourself. Build process is mostly usual CMake routine, except for a few caveats. You can look them up at [BUILDING.md] or in build script.