2D vector animation editor written from scratch in modern C++ & Qt
caryoscelus d36aafe5d3 update status | %!s(int64=5) %!d(string=hai) anos | |
---|---|---|
data | %!s(int64=6) %!d(string=hai) anos | |
studio | %!s(int64=6) %!d(string=hai) anos | |
thirdparty | %!s(int64=6) %!d(string=hai) anos | |
.gitignore | %!s(int64=6) %!d(string=hai) anos | |
.gitmodules | %!s(int64=7) %!d(string=hai) anos | |
BUILDING.md | %!s(int64=7) %!d(string=hai) anos | |
CMakeLists.txt | %!s(int64=6) %!d(string=hai) anos | |
COPYING.gpl3 | %!s(int64=7) %!d(string=hai) anos | |
README.md | %!s(int64=5) %!d(string=hai) anos | |
moc_test.h | %!s(int64=7) %!d(string=hai) anos | |
replace_nested_namespaces.sh | %!s(int64=7) %!d(string=hai) anos | |
replace_nested_namespaces_in_headers.sh | %!s(int64=7) %!d(string=hai) anos | |
test_moc.sh | %!s(int64=7) %!d(string=hai) anos |
RainyNite is a free/libre software 2d vector animation tool in development.
The new project repository is here, although it might still be not ready for use by the time you see this link.
Over the course of RN development i've come to conclusion that a large part of it was needlessly reinvented DSL, ineffectively implemented in C++. At this point i'm considering option of porting it to Haskell or possibly another functional platform. In case you have an existing files that you'd like to preserve, please contact me.
These instructions assume unix-like environment.
The build process itself is usual CMake procedure, but there are quite a few dependencies and code is split across repositories.
Modules:
Core:
Editor:
Runtime renderer dependency:
The easy way is to clone united repository
and run update_and_build.sh
script.
However, if you're interested in development, you may find it more convenient to setup build directories yourself. Build process is mostly usual CMake routine, except for a few caveats. You can look them up at [BUILDING.md][BUILDING.md] or in build script.
Code license is GPLv3+:
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Full license text is available in COPYING.gpl3.
Third-party modules may have its own license terms apply.
All original non-code content is licensed under CC-BY-SA 4.0 unless noted otherwise.
pulse.webm
soundtrack uses heartbeat sound by Benboncan, which is available at
https://freesound.org/people/Benboncan/sounds/108207/.