Forked from https://github.com/Germanunkol/GridCars - Grid Cars: Turn-based multiplayer racing game
Pedro Gimeno ec8bece138 Some README updates | 3 years ago | |
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images | 10 years ago | |
lib | 3 years ago | |
maps | 10 years ago | |
network | 3 years ago | |
sounds | 10 years ago | |
License.txt | 10 years ago | |
Makefile | 3 years ago | |
README.md | 3 years ago | |
SERVER_SETTINGS.md | 10 years ago | |
callbacks.lua | 10 years ago | |
car.lua | 3 years ago | |
chat.lua | 3 years ago | |
compat.lua | 3 years ago | |
conf.lua | 3 years ago | |
config.lua | 3 years ago | |
dedicated.lua | 3 years ago | |
environment.lua | 3 years ago | |
game.lua | 3 years ago | |
images.lua | 10 years ago | |
lobby.lua | 3 years ago | |
main.lua | 3 years ago | |
map.lua | 3 years ago | |
maps.blend | 10 years ago | |
menu.lua | 3 years ago | |
panel.lua | 3 years ago | |
sounds.lua | 3 years ago | |
stats.lua | 3 years ago | |
timer.lua | 10 years ago | |
utility.lua | 10 years ago |
Ludum Dare 31 entry. Base game made in one weekend.
Multiplayer only! This game is intended as an "in-betweener" at LAN Parties.
All cars are grid based. You have 10 seconds to make your move. Your velocity is "saved" between moves - so the faster you went last round, the further you can go this round!
You can create your own maps in any modeling program - we used Blender3D (export as .stl).
Once you have a cool map, send it to us, so we can share it!\ gridcars [at] gmail.com
See the SERVER_SETTINGS.md for instructions on configuring your own server.
There are binaries available at: http://germanunkol.de/gridcars/
Also, the source code can be run directly with the Löve2D engine:
cd Path/To/GridCars
love .
[PG update] Check the releases page too: https://notabug.org/pgimeno/GridCars/releases
Released under MIT license (see License.txt). For the licenses of the libraries, check out the respective License files. Beep sound from "jobro" on freesound.org: http://www.freesound.org/people/jobro/sounds/33788/ (Creative Commons)