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- /*************************************************************************/
- /* convex_polygon_shape_2d.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "convex_polygon_shape_2d.h"
- #include "geometry.h"
- #include "servers/physics_2d_server.h"
- #include "servers/visual_server.h"
- void ConvexPolygonShape2D::_update_shape() {
- Physics2DServer::get_singleton()->shape_set_data(get_rid(), points);
- emit_changed();
- }
- void ConvexPolygonShape2D::set_point_cloud(const Vector<Vector2> &p_points) {
- Vector<Point2> hull = Geometry::convex_hull_2d(p_points);
- ERR_FAIL_COND(hull.size() < 3);
- set_points(hull);
- }
- void ConvexPolygonShape2D::set_points(const Vector<Vector2> &p_points) {
- points = p_points;
- _update_shape();
- }
- Vector<Vector2> ConvexPolygonShape2D::get_points() const {
- return points;
- }
- void ConvexPolygonShape2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_point_cloud", "point_cloud"), &ConvexPolygonShape2D::set_point_cloud);
- ClassDB::bind_method(D_METHOD("set_points", "points"), &ConvexPolygonShape2D::set_points);
- ClassDB::bind_method(D_METHOD("get_points"), &ConvexPolygonShape2D::get_points);
- ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "points"), "set_points", "get_points");
- }
- void ConvexPolygonShape2D::draw(const RID &p_to_rid, const Color &p_color) {
- Vector<Color> col;
- col.push_back(p_color);
- VisualServer::get_singleton()->canvas_item_add_polygon(p_to_rid, points, col);
- }
- Rect2 ConvexPolygonShape2D::get_rect() const {
- Rect2 rect;
- for (int i = 0; i < points.size(); i++) {
- if (i == 0)
- rect.position = points[i];
- else
- rect.expand_to(points[i]);
- }
- return rect;
- }
- ConvexPolygonShape2D::ConvexPolygonShape2D()
- : Shape2D(Physics2DServer::get_singleton()->shape_create(Physics2DServer::SHAPE_CONVEX_POLYGON)) {
- int pcount = 3;
- for (int i = 0; i < pcount; i++)
- points.push_back(Vector2(Math::sin(i * Math_PI * 2 / pcount), -Math::cos(i * Math_PI * 2 / pcount)) * 10);
- _update_shape();
- }
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